Forum Discussion
3 years ago
@EnglishKing1066 I agree, falcks mastery is healing/reviving
Angels mastery is ammo/reviving
Crawfords mastery should be Minigun kills and assists/reviving
Angels mastery is ammo/reviving
Crawfords mastery should be Minigun kills and assists/reviving
- 3 years ago
Crawford, he's a bit crap really 🤔
I mean the turret is not that good. The open slot is just sniper fodder
- 3 years ago
Yeah doesn't make good sense that heals/revives count for Falk, and ammo/revives count for Angel but only kills with the gun count for Crawford. Kind of like only kills count for LIs or kills only for Dozier, etc. Some are easier than others.....
- FollowTheORI3 years agoSeasoned Traveler
Yeah. They shall remove the hole from his shield and also make the shield a lot stronger... if I am stuck to open fire, protect me.
Survival time is like 1-2 seconds max at the moment behind it.
Pretty much useless in its current form. 🙂
Or yes, add revive to its mastery.
- cso77773 years agoSeasoned Ace@FollowTheORI This is what was expected from the specialist system from the beginning.
All the 'special abilities' (turrets, wall-hacking, machineguns etc) becomes a nightmare to balance and we end up with this joke of a system. Where most of the abilities ends up being 'gimmicks' that are not really worth using in the game.
Buffing the shield would make Crawford way to strong, which just shows that he shouldn't have been in the game in first place (like the rest of the specialists).