Forum Discussion
@BHLazio wrote:
Really hate this 2 things and silence from EA.
Any info about anticheat and high ping restrictions?
@BHLazio don't get your hopes up for high ping restrictions as no previous Battlefield title has had them nor have they had region restrictions. The Community servers using Procon/rcon would use plugins to have ping limits or limit regions but the base game never had them.
You may have to settle for manually removing people you consider to have a high ping in your own Portal server.
- 4 years ago
@ragnarok013 wrote:
@BHLazio wrote:Really hate this 2 things and silence from EA.
Any info about anticheat and high ping restrictions?
@BHLaziodon't get your hopes up for high ping restrictions as no previous Battlefield title has had them nor have they had region restrictions. The Community servers using Procon/rcon would use plugins to have ping limits or limit regions but the base game never had them.
You may have to settle for manually removing people you consider to have a high ping in your own Portal server.
Uuuh @ragnarok013 thx for the info,
Though that are not comforting news then if EA do not enable this for all in the Portal?
Kicking players off for 'having a high ping' should ideally not be left up to arbitrary ruling by individual admins to decide on a whim. It should be based on clear player performance data and visible set of server rules, that are therefor equally applied across all players coming to play on a given server.
We had previously visible ping on each player on a server.
Trust that we at least will get that much then please?
- ninjapenquinuk4 years agoSeasoned Ace@CyberDyme Problem with that is you will have to get EA to invest in more servers in more places. It's one think blocking a player from Singapore (for example) accessing EU servers or EU accessing west coast US, but if you have bought the game in a more remote region with few if any servers, EA cannot ban them from playing as they sold the game in the first place.
- 4 years ago
@ninjapenquinuk wrote:
@CyberDymeProblem with that is you will have to get EA to invest in more servers in more places. It's one think blocking a player from Singapore (for example) accessing EU servers or EU accessing west coast US, but if you have bought the game in a more remote region with few if any servers, EA cannot ban them from playing as they sold the game in the first place.EA is not to ban any players here for their ping. EA should just have sufficient server capacity for each of the regions in which they sell their games in. And moreover, anybody buying the game are free to setup and play the game on their own Portal servers, so don't really see a big problem here.
What I asked for is the access to truly see the ping of all players on the server that we play on.
And that the Portal servers would have the functionality enabled for us, as server owner/admin, to kick/block players above a certain desired ping level.
This is how the PC world have had it through the years, so nothing new here really. But not so for the players on consoles. I would expect the PC players to become very upset if they are no longer able to put such thresholds on their player population on their servers.
I ran a survey here on this a few weeks back, where the majority of all PC players all voted that max ping should be max around 100 milliseconds. They would be shocked if having to endure with the console players and their 100+ millisecond pings, often way up higher than that...
- Fringerunner4 years agoSeasoned Ace@CyberDyme I'm speculating here, but i *really* doubt we won't be able to see pings.
It's useful for people to find out if they've been shunted to a server "too far" away as much as it's useful to find out if someone you play with has a high ping.
I've been dropped into quickplay servers a few times where i've noticed lag and seen my own ping is 120+ and left for my own sake as much as anyone else's.- 4 years ago
I would not expect a solution put in place that will effectively deal with hardware cheating. It is a relatively new form of cheating and I imagine harder to detect than software cheats. Dice Sweden are already in catch up mode in that regard.
- ragnarok0134 years agoHero+
@CyberDyme wrote:
@ragnarok013 wrote:
@BHLazio wrote:
Really hate this 2 things and silence from EA.
Any info about anticheat and high ping restrictions?
@BHLaziodon't get your hopes up for high ping restrictions as no previous Battlefield title has had them nor have they had region restrictions. The Community servers using Procon/rcon would use plugins to have ping limits or limit regions but the base game never had them.
You may have to settle for manually removing people you consider to have a high ping in your own Portal server.
Uuuh @ragnarok013 thx for the info,
Though that are not comforting news then if EA do not enable this for all in the Portal?
Kicking players off for 'having a high ping' should ideally not be left up to arbitrary ruling by individual admins to decide on a whim. It should be based on clear player performance data and visible set of server rules, that are therefor equally applied across all players coming to play on a given server.
We had previously visible ping on each player on a server.
Trust that we at least will get that much then please?
@CyberDyme the thing is that we know next to nothing about Portal. I'm sure we will be able to kick players who have high ping but I doubt you'll be able to set ping or region restrictions if we're using previous games as comparison. There are many things that I hope we can do in Portal but DICE hasn't been forthcoming with Portal's true capabilities.
- BFB-Praetorian4 years agoSeasoned Veteran@ragnarok013 With the move too implementing Bots to fill servers would it be possible to direct high ping players too a specific server for regions with a low player base i.e Australia and allow them to enjoy full servers without having to go OOR and impact on a regions server where they would have a high ping?
I was under the impression that it wasn't the lack of servers in the majority of regions but rather a lack of player base.