Forum Discussion
As for content, this is what "Free" content looks like my guy. I've said it time and time again, as did many others who understood the principles behind "Premium" model. Paid content = more content. Free content = bare minimum to advertise "New maps, vehicles, weapons etc FREE FOR EVERYONE!"
I view specialists as a failed attempt to come up with something new and provide yet another platform to sell skins. Others say that according to leaks BF2042 was originally developed as a hero shoter. I let you decide which one that is.
Also according to some devs, they had to completely re-design Frostbite engine to accommodate the changes they've planed. Frostbite is notorious for being extremely difficult to work on. Now imagine you have a bunch of new devs with little to no experience tasked with re-designing this engine for a new game. Add to that pressure from EA on those new and inexperienced devs and you get 2042 launch disaster.
Even after all that, they've stuck with the game. They keep updating it, making it better, returning old and needed features as we request, re-work old maps, add new content (Yes, slowly, but still they keep working on it).
They even announced more content past season 4 which honestly nobody expected. Even I was skeptical about seeing more after season 4, but here we are.
After all this, there has major re-structure within Dice itself. New and experienced people have been put in charge. Some people recently came back (Welcome back Sirland), and there is new hope for the next game.
But even now I have a lot of fun playing BF2042. Most bugs have been fixed, maps reworked, and weapons balanced. Now they will rework specialists and hopefully, this will balance vehicle gameplay too.
Agree on almost all the points you guys are making, after a rough start it IS getting better even though, as you say, it is painful SLOW to get there.
Premium model in my opinion was/is the only way to go, the quality and quantity of that system speaks for itself. Live service just is a way to monetize and deliver incomplete games and spend much of the "live service" fixing the game or adding stuff in that should have been in there to begin with. So ya, give me the premium model any day of the week over that.
The Specialist system was a radical departure from what long-time BF fans/players were expecting and turned off a lot of those players to this game. Agree or disagree, the numbers speak for themselves and are irrefutable. Reintroducing them into classes at this point probably isn't going to bring any of those players back, I hope it does, but I think ultimately, it's just going to aggravate the current players rather than attract new players. Again, I hope I am wrong but only time is going to tell.
Battlefield 2042 is still missing a lot of CRUCIAL and VITAL game features like server browser, persistent servers, squad management, all-chat just to name a few but they do seem to be listening and implementing some of the stuff the customers have been asking for, so there's hope on that front.
I am cautiously optimistic about some of the recent move's EA/Dice has been making lately with the addition of Marcus Lehto, Vince Zampella as well as bringing back David Sirland, it really gives me a little hope, if not for BF2042 then for the next BF title anyway.
- RayD_O13 years agoHero
@Ironhead841 wrote:Agree on almost all the points you guys are making, after a rough start it IS getting better even though, as you say, it is painful SLOW to get there.
Premium model in my opinion was/is the only way to go, the quality and quantity of that system speaks for itself. Live service just is a way to monetize and deliver incomplete games and spend much of the "live service" fixing the game or adding stuff in that should have been in there to begin with. So ya, give me the premium model any day of the week over that.
The Specialist system was a radical departure from what long-time BF fans/players were expecting and turned off a lot of those players to this game. Agree or disagree, the numbers speak for themselves and are irrefutable. Reintroducing them into classes at this point probably isn't going to bring any of those players back, I hope it does, but I think ultimately, it's just going to aggravate the current players rather than attract new players. Again, I hope I am wrong but only time is going to tell.
Battlefield 2042 is still missing a lot of CRUCIAL and VITAL game features like server browser, persistent servers, squad management, all-chat just to name a few but they do seem to be listening and implementing some of the stuff the customers have been asking for, so there's hope on that front.
I am cautiously optimistic about some of the recent move's EA/Dice has been making lately with the addition of Marcus Lehto, Vince Zampella as well as bringing back David Sirland, it really gives me a little hope, if not for BF2042 then for the next BF title anyway.
Good post, summarises perfectly where we are at currently and where we need to get to.
Like you I am also cautiously optimistic that going forward we should be moving in the right direction under this new leadership.
Only time will tell how much they are prepared to implement in BF2042.