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@Syveii wrote:
@0_Katsuithe weather is a good thing tbh lol. i love the tornado it helps me the cross the map faster.
Sounds like you'd prefer better gameplay instead of tornadoes, so that you dont have to cross the map.
Weather can be beautiful; there's immersion etc. BF1's Prise, Soissons and Neville demonstrate that.
Tornadoes are immersion breaking nonsense that forcefeed you static audio through an otherwise silent device, fritz up your screen as if your vision is via satellite feed, and stomp right through your central combat zone 100% of rounds just to ensure that whatever you were doing is interrupted. It's also always through the winning team's lines unless miscalculated - breakthrough makes that quite clear, as to whether it targets defense or attack, so there's a soft-incorporated behemoth.
Came for a first-person shooter and war-zone ambience. Got repetitive scripted environmental propoganda instead. Sick of fog, tornadoes, storms, and other repetitive extreme frequency bs that ruins what the games audience actually wants.
- 3 years ago@0_Katsui Your forgot on renewal the gates close making you run 4 miles and having 0 way of getting a vehicle from one side to the other side unless you destroy it then redeploy it on the other side.
You team doing a good job defending c well the gates just closed time for gernade fest/death and flag loss.- 3 years ago
@tom_looken wrote:
@0_KatsuiYour forgot on renewal the gates close making you run 4 miles and having 0 way of getting a vehicle from one side to the other side unless you destroy it then redeploy it on the other side.
You team doing a good job defending c well the gates just closed time for gernade fest/death and flag loss.One of the doors stays open during the storm so you can still cross to the other side of the map in your vehicle. On 64 player the open door is far left looking from US home base.
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