Forum Discussion
Props on the changes to the two maps (Renewal and Orbital).
Liking the new point on the mountain (Orbital) which was previously just a running zone.
The sooner they can be brought into play the better.
Yep...noticed the final wide shot....that appears to be the new season 2 map.
Looks nice and tight with a good infantry CQC area on the ship in the middle.
I does look like the ship will have wide and clear fields of view over the other points though....might be a good idea to add some elevated cover between the ship and the surrounding points (buildings, other smaller ships maybe...).
Good to see changes coming to the specialists.
Restrictions on secondary gadgets for each of the classes would go a long way towards bringing it back towards a "Battlefield" game (just like it currently is with Liz and the AA and M5 rockets).
It's a nice video, hoping it translates into good gameplay improvements.
Kap.
@Kaptyn027 wrote:Props on the changes to the two maps (Renewal and Orbital).
Liking the new point on the mountain (Orbital) which was previously just a running zone.
The sooner they can be brought into play the better.
Yep...noticed the final wide shot....that appears to be the new season 2 map.
Looks nice and tight with a good infantry CQC area on the ship in the middle.
I does look like the ship will have wide and clear fields of view over the other points though....might be a good idea to add some elevated cover between the ship and the surrounding points (buildings, other smaller ships maybe...).
Good to see changes coming to the specialists.
Restrictions on secondary gadgets for each of the classes would go a long way towards bringing it back towards a "Battlefield" game (just like it currently is with Liz and the AA and M5 rockets).
It's a nice video, hoping it translates into good gameplay improvements.
Kap.
Jackfrags mentioned it in his video and i have agree as i had the same feeling, that the new map can give you a bit of a Locker/Metro feeling... i like that.
- Prof3ss0r_M1k33 years agoNot applicable
@Mackstan71 wrote:
@Kaptyn027 wrote:Props on the changes to the two maps (Renewal and Orbital).
Liking the new point on the mountain (Orbital) which was previously just a running zone.
The sooner they can be brought into play the better.
Yep...noticed the final wide shot....that appears to be the new season 2 map.
Looks nice and tight with a good infantry CQC area on the ship in the middle.
I does look like the ship will have wide and clear fields of view over the other points though....might be a good idea to add some elevated cover between the ship and the surrounding points (buildings, other smaller ships maybe...).
Good to see changes coming to the specialists.
Restrictions on secondary gadgets for each of the classes would go a long way towards bringing it back towards a "Battlefield" game (just like it currently is with Liz and the AA and M5 rockets).
It's a nice video, hoping it translates into good gameplay improvements.
Kap.
Jackfrags mentioned it in his video and i have agree as i had the same feeling, that the new map can give you a bit of a Locker/Metro feeling... i like that.
will we get to play it on breakthrough or will it be conquest only? right now i'm stuck on the old maps on breakthrough but conquest gets to play just the new maps and all of the old stuff. it's like they don't like breakthrough
- Mackstan713 years agoSeasoned Ace
@Prof3ss0r_M1k3
If it's up to me, i say for all modes...why not. Altho if this will be a Locker/Metro kinda map, the battle wil be most inside the ship i guess. So is it doable for breakthrough??- Prof3ss0r_M1k33 years agoNot applicable
@Mackstan71dice has a habit of screwing breakthrough players. they give 3 options for conquest but one for breakthrough and that one option more often than not puts the players in discarded.
as i typed that i realized maybe they are trying to tell us something. breakthrough players are discarded, they only care about conquest