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I don't even play anymore due to air superiority; DICE has always loved their vehicles too much. A nerf is needed but I doubt it will ever come. Until it comes, I will sit by the sidelines and read these forums and wait for what is desperately needed.
JMHO
@sk1lld
I completely agree.....the aircraft just farm infantry as the game stands currently because they don't fear other aircraft.
Jets should dominate helicopters,
Helicopters should dominate armour,
Armour should dominate infantry.
Infantry should be able to annoy (and occasionally destroy) each of these vehicles.
The whole balance of this game is off because the dev's have allowed far too much utility for each vehicle category.
Restrict the weapon loadouts so that the aircraft and vehicles have a SPECIFIC category of opposing vehicle/aircraft that they can dominate.
The whole "I can kill anything" approach has just led to a completely unbalanced and undefined state of play.
Create a flow chart.
Create a scale of dominant aircraft/vehicles.
Define the battlefield a bit more.
It's all a bit of a mess right now.
Kap.
- 4 years ago
@Kaptyn027 Agreed and this isn't a new concept. They were close with other titles, why not emulate those? This plays back to my belief that the developer pushed this title to be something it's not, a BR clone of some other developer's title, but something caused them to go back, not want to miss a deadline and then put out this construct that's trying hard to be something it's not with half baked, at the last minute builds to put out a game on time...
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