Forum Discussion
- UP_Hawxxeye3 years agoLegend
I will reserve my judgement until I try it this time.
Wildcats often simply failed to do their job so far in 2042.
Even now a well flown helicopter can fly circles around it while the wildcat has either damaged turret or EMP status.
A well flown jet can dump its AGMs and fly away before the wildcat can tell where it came from if the map has enough visual cover. In season 5 the Jets will once again have the dreaded rocket pods that can potentially turn the jets into a threat greater than a nightbird.
- Man_iLoveFishing3 years agoSeasoned Ace
I have an idea, since nb haters think that nb is too strong against wildcat? Let's make portal server and I will be wildcat operator meanwhile you try to agm me and even Liz same time, let's see how this would work out. I'm noob with wildcat, I have Maybe 40 hours max on it and only sitting as a passenger.
Going 1v1 against wildcat that is aware of bird and is good will win. Why? Cause I won't even get chance to get close, I will loose at least 40-60hp and hovering above you isn't solution anymore. Switching seat to Lizz needs angle and this makes me easy target for 30mm.
- UP_Hawxxeye3 years agoLegend
@Man_iLoveFishing
The whole point of the nightbird is that it can easily get to the wildcat while the cat is not yet aware of it and do a checkmate.
I hope nobody is suggesting that a Nightbird will do a head on attack on a wildcat from the front and win.
@DametheFame wrote:. AND buffing the AA. AND nerfing all transports by removing the main weapon so now condor's and hind's have absolutely no defense against them 😂😂.
It is not a defense if it is used to attack and counter the thing that is supposed to be a counter of a flying transport.
- Metal_Daryl973 years agoSeasoned Ace
Even if you appoach the wildcat from a steep angle, the wildcat will have more than enough time to launch smokes by the time the AGMs hit (450 m max lockon distance).
In the unlikely case both AGMs manage to hit the target (70 damage points), the wildcat can get 30% of its hp back by the time the jet comes back (you also get to abuse repair tool because jets will take a long time to come back - have to replenish AGMs/flares and would be a bad idea to make a turn close to wildcat, which would make the jet super easy target). After launching the AGMs you would inevitably get dangerous close to the wildcat, making you an easy target. By the way, if you ran out of flares, a wildcat can now launch both AA missiles at you from over 1 km away.
I'm one of the few jet players who use 30mm + AGMs - even this loudout is borderline useless against good wildcat players. By contrast, any decent wildcat player will be able to down a full hp jet (if the jet is flying low, which is necessary when engaging enemy) using the dual 30mm cannons alone.
Ironically, it feels significantly easier to deal with wildcat using a nightbird as long as there's enough cover (abuse the AGMs which replenish much faster + 20mms). Don't get me wrong, it's still much easier to get a nightbird with a wildcat than the other way around..
- Metal_Daryl973 years agoSeasoned Ace
It's actually easier to deal with a wildcat as infantry (TGM + ntw50 + at mines + emp nades) lmao
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