Forum Discussion
Here are my key issues with this interview:
1) "We are only focusing on BF 2042...no time for anything else...what we want to do" -- This is either a blatant lie or "DICE" is more than likely a pared-down house that would resemble a skeleton crew anywhere else. I honestly wouldn't be surprised if it's like "DICE (team blue)" and "DICE (team red)" kind of setup. Looking at past releases (as others here have said), they are woefully behind by any measure in both depth and breadth of the original release and any subsequent DLCs (specifically season 1 for BF2042). The "no time for anything else" also seems to be an exaggeration as I do believe that they have been working on other things to include BF7 which they said is where their lessons learned will go towards. Lastly, "This is what we want to do" is the same BS statement Todd Howard said about Fallout 76 and recent scathing articles point HEAVILY to the contrary (with Todd "seagulling" and the majority of the leads leave en mass right before the release of Fallout 76). While that is a completely different studio, the behavior of managers appears to be nearly identical.
2) "In three years....powerhouse that DICE deserves to be" ---- DICE doesn't deserve anything, it MUST be earned. This mentality is exactly how they got into this mess in the first place.
3) "I don't want to talk about revenge" -- Not sure if this is a translation issue, but against whom are DICE getting revenge? EA? Themselves? Past managers/devs/QA? The customers?
4) "We cannot let our players down" -- Too late here. The only thing that you can really do is pick up the pieces and try to salvage this game (as well as DICE's reputation / BF as a franchise) by releasing content RICH Seasons with a commitment to trash this "legacy features" PR speak while fixing (i.e. bringing back the functionality of the past) the game. This speaks to the degree of disconnect that they are still exhibiting. It is either DICE being oblivious or attempting to shift the narrative.
The issue with all of this is that DICE (and EA specifically) have a history of ditching projects that are no longer meeting ROI expectations (BFV, Anthem, Battlefront come to mind). Customers look towards a company's past to predict the positive or negative potential of future projects. It's how CDPR was able to hoodwink everyone with CP2077's release (as everyone was expecting Witcher 3 levels of quality) and it is how people are going to more than likely be very wary about any future BF titles. Customers are now expecting a single or maaaybe a double A title out of DICE for at least the next 1 to 2 releases.
IMO we are going to get a few articles down the line (6-12 months from today) talking about the same development woes as Fallout 76 with a dash of Hero Shooter trend chasing. But this is just a customer looking from the outside in...we'll see I guess.