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@Adamonic The asset count limitation never made sense to me. Sure there may very well be a limitation but then at some point, the person in charge of map design should've said "we need to radically rethink how we design maps so that there will always be enough cover with our limited assets" it seems like this was never said, hence how flat and cover-less the maps were at the game's launch. Only after launch were map remakes considered with this philosophy in mind but even then, moving some assets around can only do so much if the maps remain incredibly flat, like they were copied straight out of Google Maps.
A flat map done right I would wager is Operation Firestorm. Each objective had enough cover. Each objective was it's own small plateau, some slightly higher than others. And then you had a mountain by each base. So it's not to say flat maps are inherently bad map design but that 2042 did them in the worst way possible.
And just for argument's sake, the out of bounds part of the maps are huge! Like ridiculously huge before reaching a point where you'll fall off the map into the void! All that wasted performance rendering land you'll never walk on.
I think they had to change the map boundaries when they shifted from BR/HZ to Conquest, Breakthrough, and Rush.
It is also clear that the map developers are either new or never played BF before, or both.
- cso77773 years agoSeasoned Ace
We have heard this before, in previous titles, where all kind of issues couldn't be changed because of "engine-limitations".
It is a bad excuse and they need to up their game, we don't want to hear "whining" of why they deliver a sub-par-product to the players.
Instead of improving Frostbite, they waste their time on stupid things like tornadoes (V2, Behemoths etc) and totally changing up the game-play between each title.
Dice just fails in every possible way, bad engine, bad game-design and they again disappointed the player-base with 2042.
Dice and Frostbite has become a bigger and bigger problem for EA, they perhaps need to remove both and try to move forward. I can't see the BF-franchise survive another disaster like BFV and 2042.
- JOGAGATYA3 years agoSeasoned AceI can't see the BF-franchise survive another disaster like BFV and 2042.
I don’t know man, they’re both pretty good games to me. Much better than all the other shooters out there.- Ai-Fluffy3 years agoSeasoned Ace
The sad thing is BFV was eventually a decent game.
Took them a long time but it did get there.
They then did what they have ALWAYS done.They bin everything they have learnt and start again.
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