Forum Discussion
@cso7777I would agree to an extent.
There were a lot of decisions made which hindered the progress of the game which were out of the Developers hands (and also the artists and QA). Lockdown happened and everyone had to share a reduced amount of testing devices remotely between each other. Then, the Game switched focus from BR to FPS which is one of the worst decisions you could make for a game part-though its development cycle. You never change the original design and vision to such an extent. Especially on this scale of project. On top of that, many of the Frostbite Engine developers had left before 2042 switched to a new version of the engine, leaving no experienced engine developers left to aid the switch over, which drained the project for a while. Then, nearer the end of development, a number of UI developers left for a different company and apparently the UI was under-scoped and understaffed.
Developers aren't just coders. Typically, as you move into massive companies, developers become specialised. So for example instead of programmer we'd have "vehicle technical specialist" or "UI scripter" or "Anti-Cheat engineer" yada yada yada. I guess everyone was affected and the process became incredibly inefficient.
Its very complex but I suspect the Game Design shift and the Engine version shift were the biggest killers. It's never a good idea to do either before starting development. They still need time to formulate what happened before Christmas. I suspect they've still got a lot of vacancies and a lot of people are still new there. Must be quite scary in a situation like this.
And I don't mean the 'community' subjective, convoluted assumptions.
- 4 years ago@Trokey66 It is Tom Hendersen who claimed this in his 30minute video which takes on the troublesome development.
https://www.vg247.com/battlefield-2042-battle-royale-start-short-development-dice-troubles-report
https://youtu.be/2MKtgP7cHEk
So, the only source is Tom Henderson.
Although as secondary sources I think Henderson have them but protects them. - 4 years ago
@Trokey66The fact that half of the games mechanics and features are designed for BR? You would not diversify the games design which has been a successful staple for the series just to try something another game has. It wasn't even innovative. They were chasing profit figures.
I was about to suggest it can be hard to visual how the game is designed perfectly for BR without working on games yourself but it's glaringly obvious. I mean the multiplayer backdrop gives it away before you even play a match. No Single Player? I wonder why.Publishers don't just switch up a games design structure so much, especially when they need to please investors. You would only do so if you saw higher profits prospects which makes sense, as that seems to be what they were chasing. It's a very sound explanation until someone else proves otherwise.
- Trokey664 years agoSeasoned Ace@LeMairyHuff So just 'community' subjective, convoluted assumptions then.....
- Psubond4 years agoLegend
@LeMairyHuff wrote:@Trokey66The fact that half of the games mechanics and features are designed for BR? You would not diversify the games design which has been a successful staple for the series just to try something another game has. It wasn't even innovative. They were chasing profit figures.
I was about to suggest it can be hard to visual how the game is designed perfectly for BR without working on games yourself but it's glaringly obvious. I mean the multiplayer backdrop gives it away before you even play a match. No Single Player? I wonder why.Publishers don't just switch up a games design structure so much, especially when they need to please investors. You would only do so if you saw higher profits prospects which makes sense, as that seems to be what they were chasing. It's a very sound explanation until someone else proves otherwise.
if it is glaringly obvious that the game was designed for BR it shouldn't be difficult for you to give us some concrete examples and explain how those are for BR and NOT for a typical FPS
- 4 years ago
My biggest surprise is really, EA could had it all:
If Battlefield is a franchise why not make various titles that appeal to certain gamers?
Battlefield: Hazard Zone a stand alone BR title with specialists, maybe free to play. Let the kids go nuts and let them enjoy their Woody skins.
Battlefield 2042 should've been what we all loved about BF. Mayhem, destruction, levolution, squads, super fun vehicles and weapons. Keep it serious.Seriously, they would have killed 2 birds with a single stone. Same engine. They could have used variations of the maps for either. The Specialists would have made total sense in that way. They could have just looked at BF V and take what worked and go from there. It should have been a NO Brainer. Really. Heck, even the forum top Banner is featuring a plain soldier that's not even in the game. I rest my case.....
- X-Sunslayer-X4 years agoSeasoned Ace@Buzzfunk it is because EA loves saving money so why make 2 expensive product that might do well, or make one subpar product that will generate a lot of revenue fast on name alone....
also i doubt EA really wants another BR game in their yard since APEX is making them a ton of cash - Kyosji4 years agoSeasoned Ace@X-Sunslayer-X That was the path they were going at one point in the development of this game, though...to be a BR game.
- 4 years ago
@Trokey66Or in this case common sense and first hand experience which I don't expect you to know. How do you defend it? What other causes would destroy those years of development?
I'm not sure why you're trying to convince people otherwise. The guy who documented everything I said leaked very accurate info about the game before its release. Who am I more likely to believe - You or him? (Rhetorical question) - 4 years ago
@PsubondWell... if you'd put any thought into your reply you'd realise that if they were going to make any BR, it would be a derivative of Battlefield. EA already have Apex Legends - a diversified title from the rest of their portfolio. They already have market research on how Warzone is performing (which is as close to BF 2042 in terms of (comparable) scale, budget and innovation as you're gonna get) so therefore they wouldn't invent another IP. It's cheaper to reuse everything they've already created for 2042 and use the research of the nearest and similar competitor.
Try your hand at an argument which would make sense. I would love to know what else they could have derived it from with those UI and feature sets. I don't suppose you'd be able to enlighten me on what that could be, no? - 4 years ago
@Trokey66 wrote:
@LeMairyHuffWhere is the evidence from DICE that BF2042 was intended as a BR game that changed direction?
And I don't mean the 'community' subjective, convoluted assumptions.From Tom Henderson who claims to have sources in Dice and EA.
He's also the original source claiming steam makes up 20% of the online player count.
- 4 years ago
@LeMairyHuff wrote:
@Trokey66Or in this case common sense and first hand experience which you can't see for yourself. How do you defend it? What other causes would destroy those years of development?
I'm not sure why you're trying to convince people otherwise. The guy who documented everything I said leaked very accurate info about the game before its release. Who am I more likely to believe - You or him? (Rhetorical question)He was also the same guy that many on the reddit 2042 sub were asking for his leaks to be removed from the sub due to how much he got wrong.
So go ahead and believe everything he tells you.
- 4 years ago@Tank2042Man Whether it came from him or anyone else, it doesn't matter. Why's that? Well because I'm a game dev and when you take a look at the game, how it's designed, how things are implemented as oppose to a traditional battlefield title, it is glaringly obvious.
Why would Specialist suddenly be a go-to feature for Battlefield? Anyone? Did players express good opinion about it? Clearly not. No one in their right mind at DICE or EA would think players would take it positively. They did it quite obviously because they thought they could finish the game as a BR and it would be different enough for people to buy it.
It genuinely seems almost impossible to * up a staple IP that you have many years of experience in creating, developing and even bonding with the community about. No publisher would throw that away unless it was a shot at money. What makes you think 2042 in its current state is a good shot at money? - 4 years ago@X-Sunslayer-X I didnt know that Apex is an EA game. Welp....
- 4 years ago
I say it again...
IMO, the specialists ABILITIES are not bad. They need tweaking but the idea is cool and I do enjoy hacking a Heli and using AA on them because they are unable to release flares. 🙂 They allow for some cool tactics that to be honest, i wouldnt wanna lose now.
I think the problem is more about presentation and removing well known past core elements that worked. Was there really a need to remove Global chat? I know we discussed this to death already but i cant think of a single reason. Same for server browser etc. And had they stuck to their own trailer and marketing (See above Banner for the design of soldiers) and make the game less silly (See the Woody skin), I guarantee you that we wouldn't be where we are today. Ok less destruction - I can live with it. Sad to see it go but ok. No Levolution - same. Its a bummer and i enjoyed these events a lot in past games. OK. But at the very least make the RU team look like RU forces. Someone on REDDIT did a quick skin thing in 30 mins and it looks awesome. All these things i mentioned are not unrealistic nor would they take years to develop. No one asks them to start from scratch but I have yet to see a sign from Dice that wants to put in the effort to turn this around.
- 4 years ago@Buzzfunk I completely agree some of the ideas are great for the franchise to evolve further. I don't think any abilities which draw you from team play are good though, as it splits up the "team" effort which Battlefield is known for. However, I think the spawn system is mostly to blame for this lack of team work, more than the abilities.
- 4 years ago@LeMairyHuff Actually i think they could improve Comrose system to customize it for each specialists. So i can tell my squad "OK im about to hack get your AA ready". etc. Tons of possibilities. Also, give more XP for revive and repair. That way, people wont always choose the M5 over repair tool. Make it double the XP. The XP system in general needs work. I get zero points for hacking. Why? If i hack the heli and another player takes them out, i should get some points as well. What about Squad wipe? Its gone. Why? So many things missing from this game.
And lets not start on the content...there is none. - 4 years ago@Ozz08 I will be sure to play it all weekend along with many others. I especially want to unluck the new skin in the weekly challenge.
- Ozz084 years agoSeasoned Rookie@CantGetRight You haven't finished that yet lol
- 4 years ago@Ozz08 No not yet as I work alot.
- Trokey664 years agoSeasoned Ace@LeMairyHuff Even a broken clock is right twice a day.
So in short, no evidence just subjective assumptions based on rumour as I said earlier.
And this is not about defending anything, just understanding any 'facts' which it would appear to be sorely lacking in you case. - X-Sunslayer-X4 years agoSeasoned Ace@Trokey66 does it really matter if the game was originally supposed to be a BR or not?
the game still is in an unacceptable state for many many customers from a technical standpoint alone, and sure it might work for you on your system but that does not make it acceptable for many many others
even on my above average system well in the recommendet specs besides the GPU (i use a 2080 8GB) i get stutters, drops or other visual bugs... not even mentioning all the techical issues from netcode to inputs refusing to be performed (looking and you fire-mode-changing) - Mackstan714 years agoSeasoned Ace
Just geve the game a try after 3a 4 weeks, still the same crap.
First thing that i noticed( crossplay off, pc only) that it takes a long time to hop in a game. Turned crossplay on and didnt took long to play.
I used the word play, but that was hardly what i did... felt moore like shooting silhouettes and (foam)bullets needed a busticket to get to players.
Also walking and running around is like running in a babywalk chair.
Nope...still too many bugs, glitches and utterly nonsens too have fun.
- Trokey664 years agoSeasoned Ace@X-Sunslayer-X People read these things and then (stupidly) believe every word and make their decision based on them.
So no, it doesn't matter to me if it was intended to be a BR game as long as it is 'fact' that it was indeed, intended to be a pure BR game.
That 'fact' is notably absent.
This is a prime example of disinformation being spread by the 'community' increase the negativity around the game that is not true.
Let's not forget, this is the very same 'community' that insists that EA/DICE have lied, misinformed and falsely advertised the game. - X-Sunslayer-X4 years agoSeasoned Ace@Trokey66 i mean Tom Henderson has been correct about many of his leaks and if you want to belive it thats your own direction.
i still feel like especially EA mislead a lot concerning the state of this game.
Claiming its ahead of scheduele, the fastes feature complete game by DICE ( i mean if you rip out d dozen features that are basic in any other FPS then sure) and then acting like the victim because consumers are justifiably pissed? come on that is like a kindergartner beign mad that no one lauged at his jokes...
DICE has promised all the way back in chapter 4 of BFV to communicate more and especially more directly with the fans and here we are having not gotten a single offical piece of information again.
there is a quote from Paul Watzlawik ( a Psychologist) "one cannot not communicate" so there is that....
also all DICE would need to do is show us their early design concepts and ideas from teh game to discredit these statements... so either way one person is most likely lying to us anyways - Trokey664 years agoSeasoned Ace@X-Sunslayer-X Having worked on large projects, I can say with certainty that is perfectly possible to be ahead of schedule one day then the next, something happens or is found that can put the project back days, weeks or even months behind.
To keep using this is just more 'misinformation'.