Forum Discussion
OskooI_007
3 years agoLegend
To convert deltatick into milliseconds, multiply it by 22.22ms. Deltaticks count how many network ticks have passed between damage events.
The network tick rate in 2042 is 45Hz. Which means every 22.22ms a network tick happens.
The above pic breaks down like this:
Deltatick 0 = 0ms
Deltatick 3 = 66ms
Deltatick 4 = 88.88ms
Deltatick 3 = 66ms
For a total time to death of 220.8ms
The enemy revive bug is definitely not good though!
CM edit: screens removed
- EA_Cath3 years ago
Community Manager
Hi @OskooI_007 , I removed some of the screenshots from your posts as they were showing a bit of other players' usernames - feel free to re-add them but make sure the names and completely blurred out 🙂 - 3 years ago
Thanks for posting the details on Detlatick rates so everyone understands how it is supposed to work. Now look at the ID number of the incoming damage along with the Deltatick out of sequence numbers. We now have verified time travel McFly and I’m not even going 88mph!