Forum Discussion
@ace_wolf08 wrote:Nope and glad for it. Without an actual engineer class with anti aircraft missiles....it would be annoying AF.
I am fully aware of the lite class system they are thinking about making, I also know that most likely they would be willing to tweak it, hence all of the feedback.
If they ate going to do classes ' as they should ' then they shouldn't do half measures like this and just go full throttle and get us the real class system back. If they don't know what that is or looks like...they cab research ANY of the past titles and fine out....any of them would be better then what we have now or what they are thinking of doing..
Let me educate you on stealth helos then. Right now the only way to deal with a stealth helicopter to chase him off with rao. If the pilot is decent you cannot solo him. All you can do is hack him and fire a stinger at him. If he doesnt flare before the hack completes, the stinger hit will cause him not to be able to go immediately back into stealth mode and he will have to retreat
If rao cannot use a stinger (FXM-33, stinger is easier to type on phone) then there is no credible threat to the helicopter so he doesnt need to run. Instead he can look for rao. He can wait for the hack to wear of and he will then have a firewall so he cant be hacked again for a short window. During that window any good pilot will kill rao.
If you make rao a recon and take away the ability to use the stinger there will be zero counter to stealth helicopters who stay in stealth mode. It is already a major problem in breakthrough and will only get worse with the class changes
@Prof3ss0r_M1k3 wrote:
Let me educate you on stealth helos then. Right now the only way to deal with a stealth helicopter to chase him off with rao. If the pilot is decent you cannot solo him. All you can do is hack him and fire a stinger at him. If he doesnt flare before the hack completes, the stinger hit will cause him not to be able to go immediately back into stealth mode and he will have to retreat
If rao cannot use a stinger (FXM-33, stinger is easier to type on phone) then there is no credible threat to the helicopter so he doesnt need to run. Instead he can look for rao. He can wait for the hack to wear of and he will then have a firewall so he cant be hacked again for a short window. During that window any good pilot will kill rao.
If you make rao a recon and take away the ability to use the stinger there will be zero counter to stealth helicopters who stay in stealth mode. It is already a major problem in breakthrough and will only get worse with the class changes
You right about that, Rao should and needs to be engineer. The current class layout is not the final form. It is open to be changed hence the feedback. As recon tends to stay further back afield, Rao would be best suited up front to target helis and other vehicles, and getting ammo for the launchers. Also his hack only reaches so far so recon really wouldnt be his best role.
- ace_wolf083 years agoSeasoned Adventurer
I get that but I still feel like his abilities for teamwork wise would be better suited as recon..maybe not a traditional sniper recon but more of a spec ops style recon. He shouldn't be able to be a one man army with his hacking then being able to whip out a missile?
It should be balanced where he can do the hacking and target designating but an actual anti vehicle engineer should be the one with the heavy artillery to take those vehicles out once the hack and laze happens...you know...team work?
Also, this way, Rao doesn't end up being the only target the chopper goes after...because itbends up being a two man team, the hack and designation could be coming from one side but the actual attack happens from a different angle..
- 3 years ago
@ace_wolf08 wrote:I get that but I still feel like his abilities for teamwork wise would be better suited as recon..maybe not a traditional sniper recon but more of a spec ops style recon. He shouldn't be able to be a one man army with his hacking then being able to whip out a missile?
It should be balanced where he can do the hacking and target designating but an actual anti vehicle engineer should be the one with the heavy artillery to take those vehicles out once the hack and laze happens...you know...team work?
Also, this way, Rao doesn't end up being the only target the chopper goes after...because itbends up being a two man team, the hack and designation could be coming from one side but the actual attack happens from a different angle..
What you feel is right has no bearing on the reality in the game. Go play the game (you admitted you only have 8 hours in the game, that is not enough time to understand the nuances of this game and you have never gone up against a stealth helicopter)
Until you are on the receiving end of stealth helicopter you will not understand that what you are expecting of PUGs *will not be possible*
You have a 7-10 second window to hurt a stealth helicopter before he comes for you. And he will because he gets an indicator for where the hack is coming from
- ace_wolf083 years agoSeasoned Adventurer
Yet again, something that needs to be tweaked and fixed then.
Trust me, even on BF4 it is hard do go against a good pilot, especially with random but that really is no reason to make heroes that can do it all. It IS a reason to go back and tweak some things to the stealth help though. Maybe lengthen the window of weakness it has between the hack and getting the firewall back up?
Maybe adding a feature to Rao where he can keep the hack going for as long as he keeps sight on the target, making the target able to be locked on indefinitely? Kind of like a soflam for hacking?