Forum Discussion
- Do you feel that Specialists are currently categorized into their appropriate Class?
Yes.
- Which Gadgets and Throwables do you expect to see in the Loadout for each Class?
Doesn't really matter too much because this is pretty obvious. Anyone who cries about this is too concerned with nostalgia over the actual gameplay anyway which brings me to the next question's answer.
- Are there further changes to Specialists that you expect to see to help enforce Class Identity?
No. Infact there is a major request I need to make here and I will probably make it somewhere else as well:
PLEASE MAKE AN OFFICIAL MATCHMAKING SERVER CHANNEL WHICH MAINTAINS THE CURRENT SEASON 2 SPECIALIST/CLASS SETTING WHERE THERE IS WEAPON GEAR / GADGET FREEDOM. My point is the game is pretty good right now and any further complaints to make it more role based come entirely from people who wish to be pandered towards in game.
Examples of people who complain about the game but are actually just annoying:
-people who whine and complain to get aircraft and demand repair tools from everyone on their team
-people who whine for revives or think that it's the only way to win a match
-people who complain about anyone on any class or role that they don't approve
-people who complain that they die to someone using ANY specific specialist/gadget/gear/weapon combination
-people who complain that the maps or certain maps are too [insert factor here] but simply have no tactical understanding of how to combat that specific type of setting.
STOP PANDERING TO THESE PEOPLE DICE PLEASE. Every tiny complaint they make is absorbed by the youtube_for_views community, and used to make baseless points against your game that you have actually made some great improvements to. But please understand that adding more restriction into this game and calling it a class system won't make the game "better" for anyone.
If it was in the hands of these complainers like I've pointed out above, they would make it such that only engineers with repair tools would be able to enter vehicles and that if you're in the passenger seats, the only thing you can do is repair.
They'd make it such that if they so will it, there would be a limit to the amount of a certain gadget or class in a game (if you end up forcing gadgets onto classes, please don't do this) forcing people to play a specific class/gadget or even as far as weapon/loadout/type.
These people are known as jerks and they hate that other people want to do their own thing and have fun. They want the hard cut real world squadrons of a military experience but they won't play Arma 3 or that franchise so they come here to ruin the Battlefield title that isn't truly about that.
A battlefield can exist with different style of squads and make up and it happens all the time in the real world so these people have no idea what they're complaining about. Their need for battlefield style squads can be supplemented by playing older Battlefield games or doing something for that in portal.
Regardless, please make an official channel, 128 players conquest that maintains the current 128 conquest freedom settings you have now as an official matchmaking channel in the Conquest directory.
I'm not the only one who agrees with what I've written above. Even the people who are completely against what I'm saying can admit they feel like controlling the experience for others for their own sake. There are people having fun right now and we want to continue that.
The game still has issues but honestly, specialists are getting pretty balanced now and so specialists in general are not the problem. Mackay might be OP cuz he can batman sure. Sundance can bird around, ok. Paik is essentially wall hack psychic girl, k whatever. Rao magical hacker boy, sure. Maria Falck (spelling?) is the literal embodiment of the overpowered nature of the revive mechanic from previous BF games, so sadly we're all used to that anyway. Dozer's 1 touch shielding is obviously overpowered but eh.
Even if you were to not address these issues above, the game would be fine because all of that balances out. If you were to address it all and nerf everyone slightly, some people would complain about their favourite specialists being neutered. I love Sundance as she is and so I'd feel bad about a nerf but I'd get over it. I called out Paik players before the nerf and good ones can still abuse the wall hack she has anyway. Balancing the specialists will always been a struggle but in my honest opinion you're doing a great job
Mackay's zipline everywhere capability is essentially unnerfable, foot shot. If you didn't nerf Paik, I'd still enjoy the game and I'm not even a Paik player. But I will admit, I'm glad that you all nerfed Paik. I'll look into Mackay more cuz he's not really that strong so really, don't even worry about him.
- Maintaining balance between the Specialties and Traits of all Specialists is something that we continue to look at. Where do you feel we should be focusing on balance changes between Specialists?
This I sort of got into above just now. Honestly I think it's balanced as it is right now. In terms of balance between players, I was one of the first to bring up Soldier Aim Assist Zoom Snap being so overpowered on controllers to the point that it was essentially giving everyone who used a controller an aimbot. I didn't even have to use it to be able to tell. This issue may have been addressed but honestly I don't even know. That kind of pandering towards people is terrible, which is why Paik is so easy to mess up. tbh, she's got a 3D on screen overlay radar. That's all she is. It's still a wall hack though. You could've given her 3D radar upgrades her radar but it's too late now, she's wall hack girl and I think she's neat.
So very tiny nit pick things with the specialists as I pointed out in other answers above in this reply, or really leave them as is. Regardless, as I've said, the real issue is with how broken certain clientbase wide functions are in general like auto aim. Controllers should suck and force people to learn how to play. Auto aim as a crutch shouldn't be "press 1 or 2 buttons to suddenly be good at the game"
(games shouldn't even have auto aim, it's terrible pandering and crutch based design. Instead, games should have very sensitive settings to help make controller aiming more accurate for people who use that but have no auto aim at all. Sadly, since auto aim assist is like... everywhere, I suppose a compromise would have it be very weak in this game/franchise. The reasoning is that the controller can actually aim better than people think WITHOUT auto aim but these crybabies who need strong auto aim will never know because they don't have the self control to sit down and figure out how to actually aim properly with an analog stick or whatever other controller aiming input method they could use. Mouse is obviously way better for aiming and it should show)
More to come. (this was a very rushed reply, I'll break it down and reorganize it later. I have worries that people will make Season 3 worse by forcing you developers to make changes that will actually make the game worse) I know this whole reply I'm giving will get a mixed response, especially from the babies but the rest of you who see beyond the bandwagon tearfest on social media and video sites about this game, I salute you for enjoying the game rn. Peace. Keep up the good work Dice, EA and all other developers attached to this game.
- 3 years ago
@dirtytamatoIt's different and it's not bad. Its not the apex legends demon spawn you think it is. And the most call of duty thing about this game right now are the people who cant admit i was right about what i said above. Your pidgeonhole methodology of generalities is outdated and transparent. You do not speak for all of us. "The ones" "We"? Some. Many. But not all. Definitely the loudest whiners. Battlefield franchise has always been wild in mp and a game that has gone over the top is fine for what it is gameplay and design wise. There are definitely issues here but a lack of class restriction is not the game breaker. Asking for a copy of Battlefield 3 in a near futuristic setting is me accurately vocalising what many people want. This game is not that and it is still great design wise. Have you tried Arma 3?... you are walkin down one of the exact predicted paths of people i spoke about in my previous post. I definitely think a near future BF3 should exist but so should this and im embracing this for what it has done well so far: being a fun wild experience. Legions of bird troopers and grapple hook men? Medics with healing squirt guns and tech-psy hacker regiments? Sounds future and cool to me. Best part is all the gadgetry in this game already exists IRL. That is literally this games cool gimmick. So ya chill lmao.
- 3 years ago
Please stop patronizing, there IS a lot more people that dislikes this game than likes it, statswise its the biggest mistake DICE ever delivered . Looking at playercount towards ANY bf in newer time. Heck BF2 even got a pretty good playerbase and this atrocity doesnt even get near 1,3,4 and 5. I dont like bf5 either but thats a personal preference more than the game itself.
But be my guest if you find it funny running around like Woody from toystory.
Its so wrong in many ways and as said above appeals to apex legends players more than the greater part of the now dwindling bf community.
- 3 years ago
@dirtytamato wrote:
@SH286-LX268Actually the ones who "wine and complain" are the ones who simply want a true battlefield game, not a call of duty Apex legends demon spawn. We like realism and fun, not flying across the map or hacking. It's simple.you don't speak for me. i like the specialist abilities. the aesthetics of them suck but the freedom of loadouts paired with the specialist abilities are the best part of this game for me. if/when they lock device combos i'll probably quit. the ghost town servers will get worse because people who didn't like specialists won't come back and stay because the specialists aren't going anywhere.
- 3 years ago@Prof3ss0r_M1k3 Wow you were ready to be triggered. Read the begining of my post again and understand that I wasn't taking about you or speaking for you. If you like the game good for you, I'm happy you can enjoy it.
- 3 years ago
@Prof3ss0r_M1k3See? This is why I'm asking DICE to give us a freedom loadout conquest 128 channel in season 3. They should do it for every gametype. All it requires is giving us another channel to live alongside a class based restriction channel (if they end up actually doing this for S3). If anyone is against this, they are literally anti-fun and hate the idea of other people being able to have fun in a different way. Let's see how many jerks expose themselves. Are we at 2 so far? I will probably quit this game too if it is not added in S3.
- 3 years ago
@0ld_yell0w
Let me make myself crystal clear for your offended self:
Many of us want to play the current style of gameplay as is.
Many people like you want to have class based gadget restriction gameplay.
Simple solution, give us seperate gametype channels that are both official. Would this solution hurt you in any way?
It's not "people that disagree with me are jerks". It's literally, people who don't want others to have fun or think different gamemodes / gamesettings gametypes can't exist in the same game, are jerks. Yes. And it's accurate.
You're literally playing the part perfectly with your aggressive/violent stance.
Guess we're at 2.
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