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Hey all, when posting on AHQ please do so in a polite and constructive manner.
It is never acceptable to post in a rude or abusive manner towards another user.
Should this back and forth continue then the thread will be closed.
Darko
Please don't close the thread! I haven't had my say yet!
I understand that people dislike specialists, and I myself am not the biggest fan of them. But that's a totally separate issue to classes.
I've been playing since 1942, So I've got some history with the class system. It's great in some senses, allowing players to get in and have some impact in a given role without much thought. But does the concept of "role" really make sense for Battlefield? The concept almost seems borrowed from MMOs, where you commit yourself into a given role (Tank, DPS, Healer). You pick your class and take on the responsibilities of that class. If you're a tank, you queue with DPS and Healers, and vice versa.
But Battlefield is a sandbox, where what's required of you can change in an instant. Your squad can roll up to a flag and before you capture it, boom! a tank appears! In the old class system, if you chose Medic/Assault, you'd have no way to handle it. If you chose Engineer, you could; but then you'd be limited to SMG's and couldn't revive or heal teammates.
This is just an example of a crappy lose-lose tradeoff you had to make in the older games. And there's plenty more. Lets say you want to do some sniping. Now you can't heal, revive, or give ammo, which means you have no real way to help the team.
Being siloed into a single role doesn't make sense when the battlefield is constantly changing
The freedom of being able to combine any main weapon, with any gadget, with any specialist is AMAZING. It's the class revolution this game has deserved for 20 years. Now you can revive fast AND shoot tanks. I've seen all kinds of creative setups, and it's fun to theorycraft and test new combinations. And you can still run the old classic class setups if you want! You can totally play Falck with a medkit, or Lis with a repair tool.
In fact, I wish there was more redundancy built into the system. It's great that you can pick the Medkit to heal allies, meaning if that's something you want, you don't need to play Falck specifically. I wish the "Engineer" classes had a similar passive that could repair tanks (Hold button while standing next to them) meaning they can repair tanks with a different gadget. And I wish picking the stimmy pen would grant the "Medic" passive, giving fast revives.
Players have always needed to make tradeoffs when picking their loadout. But in 2042, I get to make the tradeoffs I want. I never take a weapon I don't want, or a gadget I don't use. I hope every future game separates the loadouts in the same way.
The arguments I've seen against it seem to be mainly based off principle "This is how it's always been". Or some bring up some "overpowered combinations". I'm sorry, an Angel with a sniper rifle is not overpowered. Even the only banned combination I'm aware of (Lis with Recoilless/FXAA) would probably be totally fine. Just think about what that player is trading away to commit into that role.
If we do go back to the old system, you're going to see the same old stuff we've seen for 20 years.
My dear friends, the year is 2022. There are more than 2 genders. There are more than 4 classes.
- 3 years ago
@Cecil_2gWhile I completely agree with everything you've written, I just have to say that I find it funny that people are still in the ICU because of the inclusion of specialists when in reality, it's just a 12 class system with extreme freedom at this point. I realise it's hard for some people to count past 4 but that aside, someone could surely create a portal experience which is just 2042 with classes but full cosmetic customization. That should be good enough for everyone else who doesn't like the current specialist gameplay in the main channel. Such a simple solution yet we seem to be here having to defend something we enjoy from pigeon-hole minded people who seem to request restrictions just for the nostalgia of it and no other viable reason.
- ST1GUS3 years agoSeasoned Hotshot@SH286-LX268 interesting idea, another idea would be to read the AHQ user agreement part 6 (I think) and edit your post 😉
- 3 years ago@ST1GUS I never said all people who request restrictions for nostalgia are pigeon hole minded. Im referring specifically to those who dont tolerate other play preferences. And no, calling intolerant people pigeonhole minded on topics in question is not an offense as its essentially a synonym of "stubborn" abd just not an offensive term. Pidgeonholing is unfair categorization. There are many kinds of gamers. Some people continually try to speak for all of them with sweeping generalizations. Thats pidgeonhole minded behaviour. "Everybody" "all" ""no one". Check out some replies to me for possible actual tos violation examples lol (we arent discussing TOS, just describing posts in relation to it k 2 vowel ppl?) Peace
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