Forum Discussion
Yes. I do. Nearly invincible jets/stealth pilots are just grumpy because they sometimes get shot by the TOR. They want total dominance and no balance of power. Very little sympathy. And with the upcoming removal of AA and Recoiless from almost all players (especially AA taken away from Rao), I'm even happier TOR tank exists.
And please stop linking snap edit videos of TOR making a bunch of kills. I can show the same videos of Heli making tons of kills. Does that mean we should get rid of those too? Anyone playing the TOR and taking those spawnkill 500m+ shot attempts will know there is a ton of times you miss too. Unless the pilot is braindead, it's a lucky shot at those ranges.
The only conceit I might have is some damage fall off at very long range.
- 2 years ago
@SpudBug wrote:
@DigitalHypeI don't think anything should one shot any aircraft. 90% damage? Sure. If I have literally any other damage then it takes me out. But one hit kills on vehicles should only be for mines or c5.Disagree. Those little bug aircraft are nothing but glass. Theyre small with no real armor. Theyre so fast and agile.
Nobody talks about how many misses happen, only the hits. If youre good at Lis, maybe 30% (im being kind there), hit. That isnt a reason for a nerf. Realistically, its probably 15%.
- AOD_CapStar3622 years agoSeasoned Ace@SpudBug do you have any idea what a tungsten dart the size of your leg would do to even something like the A-10? 1 hit - and you are missing a significant hole in your aircraft.
now the Condor/Hind? sure, they are much bigger and have their core systems spread out across the airframe, god forbid 2042 would track critical hits like Warthunder or any of the other FPS Games, i put a Tungsten Sabot at Mach 8.5 (typical rail gun velocity is 8200 fps which = M8.5 ) through your engines, cockpit and/or fuel - you are toast. plain and simple.
but here we are with the OHK argument again, if the TOR is designed for long range vehicle sniping with a immensely superior type of system, one with limited defensive capability to offset being easily overwhelmed, then snipers should not have OHK abilities infantry to infantry. - AOD_CapStar3622 years agoSeasoned Ace@Padding_Ur_Stats EXACTLY
- 2 years ago
@AOD_CapStar362 wrote:
@SpudBugdo you have any idea what a tungsten dart the size of your leg would do to even something like the A-10? 1 hit - and you are missing a significant hole in your aircraft.
now the Condor/Hind? sure, they are much bigger and have their core systems spread out across the airframe, god forbid 2042 would track critical hits like Warthunder or any of the other FPS Games, i put a Tungsten Sabot at Mach 8.5 (typical rail gun velocity is 8200 fps which = M8.5 ) through your engines, cockpit and/or fuel - you are toast. plain and simple.
but here we are with the OHK argument again, if the TOR is designed for long range vehicle sniping with a immensely superior type of system, one with limited defensive capability to offset being easily overwhelmed, then snipers should not have OHK abilities infantry to infantry.Or throwing knives. Or crossbows.... Just sayen. I'm not sure if its hypocrisy, narcissism or frustration, but some of the statements made seem to come from an entitlement perspective
Just a public service message to people playing this game. Your mom thinks youre special, we dont.
- AOD_CapStar3622 years agoSeasoned Ace@Padding_Ur_Stats i brought up several aspects of this in the other topic about OHK's - if you take out one, take them all out.