Forum Discussion
@SterlingARCH3RWe need these animations. If anything, for me everything is too quick. If they take away all animations, it will enable ADD in kids. You NEED to wait a little bit here and there or kids will be extremely impatient in real life. Also the game looks better with animations in my opinion.
I also dearly miss enter/exit animations from BFV and first person take downs/revives. Huge quality setback in the current game.
@JOGAGATYA I like the animations in general, and like the enter/exit animations. However, I'm specifically talking about the fatal injury animation if and only if one waits the entire 25 or so seconds for a revive. If you skip or wait only say, 10 seconds, then the animation would show.
- RMEChief4 years agoLegend
It would be nice if you were in a downed state, that you could still crawl to safety.
Also, after revive, you should not be able to run immediately unless you are healed to 100% (Falck revive).
Headshots should prevent a revive. Getting blown up by a vehicle on foot should prevent a revive, unless you have armor on (makes armor more valuable).
The respawn timers do need a tweak, but there has to be a penalty for dying, otherwise, you get everyone playing kamikaze. Deaths should matter as much as kills.
I always thought that there should be two timers. A quicker respawn but only from your base spawn (or spawn beacon), then a few seconds later the forward/squad spawns open up. This makes spawn beacons more valuable.
About Battlefield 2042 General Discussion
Recent Discussions
- 24 hours ago