Forum Discussion
SterlingARCH3R
4 years agoHero
@kregora Sure, though those are issues with the bugs and the physics engine, right? Those are additional issues that need addressing.
The mechanic itself, or the intended effect, is a completely separate issue.
E.g.:
Getting revived only to be 180 degrees from where you were = bug
vs.
"Fatal Injury" animation after full revive timer expiration or earlier = intended effect
kregora
4 years agoSeasoned Ace
@SterlingARCH3R I do remember when they added the 180° flip in BFV, so I am pretty sure this is intentionally. But BFV has more versatile stances than BF2042, which made that fit in. But in BF2042 it just makes the second kill too easy. Which then results in the frustrating experience you described.