@NehkidGramma84Sure the AA missiles of the Wildcat have great distance, but it's easily negated by below radar and the abundant flares.
I just wish the MAA could defend itself against experienced Nightbird pilots and Attack Heli crews deciding to dunk on the MAA. The MAA does too little damage vs the AH now (medium to long distance, from where the AH can shred it accurately) and has too little elevation and turret speed once the nightbird starts circling it with it's AGM's. Once the first AGM hits, the MAA is basically already dead.
This game needs the MAA from BF3 and BF4 imo, minus the reactive armor/active protection.
I think the ideas of the OP are solid, DICE wanted to make the IGLA to work like that in BF4 but because of engine limitations they did not if I recall correctly.
Only thing I heavily disagree with is the proposed MAA damage buff versus infantry and the APS. I'd like to see a MAA that is easily countered by groundforces.