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Man_iLoveFishing
3 years agoSeasoned Ace
@X-Sunslayer-X They also introduced Liss to counter Stealth, even tho it was 2 hit kill and Stealth had op 30mm. But now Liss is ohk and 30m has been nerfed well.
But it really doesn't matter what kills. It's from how far and how fast and what warnings.
All what I'm asking is some kind of warning. For example like lock warning (when tank is charging and aiming at me) <---- that shouldn't be much to ask. Also comparing vehicles vs infantry bothers me a lot tbh. I've mentioned many times, vehicles have much longer respawn time.
But it really doesn't matter what kills. It's from how far and how fast and what warnings.
All what I'm asking is some kind of warning. For example like lock warning (when tank is charging and aiming at me) <---- that shouldn't be much to ask. Also comparing vehicles vs infantry bothers me a lot tbh. I've mentioned many times, vehicles have much longer respawn time.
3 years ago
@Man_iLoveFishing wrote:
@X-Sunslayer-XThey also introduced Liss to counter Stealth, even tho it was 2 hit kill and Stealth had op 30mm. But now Liss is ohk and 30m has been nerfed well.
But it really doesn't matter what kills. It's from how far and how fast and what warnings.
All what I'm asking is some kind of warning. For example like lock warning (when tank is charging and aiming at me) <---- that shouldn't be much to ask. Also comparing vehicles vs infantry bothers me a lot tbh. I've mentioned many times, vehicles have much longer respawn time.
Lis might work on pc but on console even with sensitivity cranked up that missile doesnt turn well enough to hit anything that isnt hovering
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