4 years ago
Empty loadouts possible FIX (experiment)
I have not experienced the empty loadouts bug even since the first release, but there is something I've done that is possibly an indirect fix and explains what the bug might be. The game allows you to have a MAX of 8 loadouts. I have use them ALL. And what I have noticed (which is annoying) is that sometimes after a match my 'last' loadout (Numer 8) will be selected. The loadouts is just an array and the first of them with index [0] should always be selected after ending a match. What might be happening is that a check is causing the index to be -1 which effectively selects the last item in the array. Should be an easy fix if a developer from Dice reads this. You can 100% replicate this problem