Forum Discussion
I agree that matchmaking should be on the list. Big group of friends and gamer communities draw in a lof of players. But if they cannot keep their groups together they move on to other games where they can stay as a team.
a) There is no reason for communities to play as long as they cannot get more then 4 players in a team right away. The game party only allows for 4 players. If you have more than 4 players your group gets split up for the next round. There needs to be an option to keep your group together by maybe unlocking the party to more players. Then matchmaking can build squads based on the existing MM process. But the party stays together.
b) The idea of the server based matchmaking was to ensure a more leveled playing field. But I see as many one sided games as before. Maybe rather go old school and do a regular rotation on the same server which would also allow the groups to stay together. This would eliminate the need for a)
c) There are the same maps played over and over again due to the players being assigned to random servers every round. Maybe rather do a map voting or a rotation to make sure players get a mixed of maps and don't get stuck on the same maps.
@sabersunDICE need to listen to the player base who are asking for a proper server browser / persistent servers like we had in previous Battlefields.
DICE please don't ignore the fact that players are not happy with MM as it is not up to the job.
- 3 years ago
For many Dice releases now they've been trying to push us away from our attachment to server browsers. I can only assume it's because they want to create a persistent experience across PS/Xbox/PC. Perhaps it's also about tighter control over the player experience. The problem with this is that it also is a game community killer. Sometimes I want to play with the same group (not just squad) of players regularly.
I still go back and play on my favorite BF4 Gun Master server as do hundreds of other regular players because we are familiar with each other and enjoy playing together. This kind of interaction and dedication simply won't happen with the current 2042 match making model. Sure, they try to have this functionality in the Portals, but it doesn't really work in such a limited environment.
Server browsers and persistent servers are a must, even across platforms.
- RayD_O13 years agoHero
@Stim_U_Tacs wrote:For many Dice releases now they've been trying to push us away from our attachment to server browsers. I can only assume it's because they want to create a persistent experience across PS/Xbox/PC. Perhaps it's also about tighter control over the player experience. The problem with this is that it also is a game community killer. Sometimes I want to play with the same group (not just squad) of players regularly.
I still go back and play on my favorite BF4 Gun Master server as do hundreds of other regular players because we are familiar with each other and enjoy playing together. This kind of interaction and dedication simply won't happen with the current 2042 match making model. Sure, they try to have this functionality in the Portals, but it doesn't really work in such a limited environment.
Server browsers and persistent servers are a must, even across platforms.
As you say they maybe do want to try and control the player experience. One thing for sure is MM has been a nightmare experience that causes unnecessary frustration. ☹️