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@X-Sunslayer-X wrote:
@Moab23almost like players have a preference.....
Right?
Cant have that, you gotta force people to play something they don't want to play so someone else has people to play with i guess...
@Psubond So...we're not allowed to play the new stuff, because you guys want to play maps from an older game? Good, apparently only YOU can have what you want, since I'm forced to play that. Sorry I dared to question, your lordship
- Psubond3 years agoLegend
@Moab23 wrote:@Psubond So...we're not allowed to play the new stuff, because you guys want to play maps from an older game? Good, apparently only YOU can have what you want, since I'm forced to play that. Sorry I dared to question, your lordship
You can play whatever you want. So can i. The only thing that needs to happen is have all options available. People will play what they like. If not enough people want to play with you..that can't be helped.
You do not have a right to someone else's playtime. And just because you want to play something different, they are not obligated to give up what they want to do for you.
- 3 years ago
@Psubond Yeah, except the other modes get time when Exodus Conquest isn't up. If you want to go and play old maps from old games, go and play the old games. Players like you are the reason we got chopped down player counts because you don't like something new and different. But so long as you are having fun, nothing else matters. Typical, self-centred gamer.
- Psubond3 years agoLegend
@Moab23 wrote:@Psubond Yeah, except the other modes get time when Exodus Conquest isn't up. If you want to go and play old maps from old games, go and play the old games. Players like you are the reason we got chopped down player counts because you don't like something new and different. But so long as you are having fun, nothing else matters. Typical, self-centred gamer.
I think every mode should be permanent. People will gravitate to what they like
- X-Sunslayer-X3 years agoSeasoned Ace
- 3 years ago
@X-Sunslayer-X You here to offer anything constructive?
- X-Sunslayer-X3 years agoSeasoned Ace
@Moab23 sure, the reason people want to play exodus are multiple and for me i can tell you every one
- much better performance i get 30-50 FPS more on average
- netcode is much more consistent
- mapflow is superior to any AOW map in the game
- map-detail is much grater tehn anything AOW related
- much better destruction across the board
- a lot more fun to play
- higher readability
- better balance
- nostalgia
- last but not least, i can play whatever the fudge i want for a gamemode
- AOD_CapStar3623 years agoSeasoned Ace@Moab23 the brand new map ran on 64 players for a WEEK, literally 24/7 Flashpoint 32/32 in Conquest.
Though the community has been stepping up to request that ALL modes have some kind of Permanent setting. 64 Player Exodus, 128 Player Conq. 64 Player Conq.....- 3 years ago
64 player or 128 player makes no difference to me. Its not my issue. My issue is that the rotation on Exodus tends to completely omit anything but the BC2 maps and then sometimes Exposure, which it seems to constantly loop through.
- AOD_CapStar3623 years agoSeasoned Ace
@Moab23funny, Exodus is currently cycling BC2 Maps, Arica and Valparaiso ( as always ), BF3's Noshahr Canal, 2042's Breakaway, Exposure, Kaleidoscope and Spearhead.
So that's 7 maps playing as 64 Players across 3 era's.
How many maps did we get with 2042? By default 7.
Whats your argument here? I have played all 7 Exodus maps today. you just seem to get the crap end of the stick.
General Consensus is, 128 players is pure chaos, too much Spawn>Die>Spawn>Die
these map sizes are definitely not 64/64 compatible. now, if we had maps like BF2 Era, say Wake Island, Kubra Dam, with FAR more open space...... oh, 128 players would be GLORIOUS. Kubra Dam was soo large it took you nearly 50 seconds to a full minute to fly a jet across it.
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