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@Zhukov211 wrote:Still getting one shot from all ranges from 50mm when I’ve taken any amount of damage. Usually without warning. Still getting blown to bits by 50mm while seeking cover inside buildings.
What exactly would you prefer air vehicles do or just vehicles in general? It sounds to me like you want them to be flying styrofoam boxes? I highly recommend Infantry Only game modes.
Air vehicles are in a good place, anyone who used the 50mm before knows that the nerf has put an end to the shenanigans. You can't 1v1 Anti Air tanks anymore, the fire rate is simply to slow.
Air transport vehicles are meant to be tanky, so I really don't understand why you want to nerf its HP and Flares, there's literally nothing wrong with the Flares and HP.
Instead of nerfing everything to death, you should instead advocate for the buffing of the SOFLAM.
@S3SSioN_SoLyou still can challange AA and that is still a problem. AA has limit on how far it can get the gun and how fast. Transport shouldn't have 50mm at all.
- S3SSioN_SoL4 years agoSeasoned Ace
@LlamaWithKatanaYou can't... I tried. The Anti-Air guns have a clear advantage now, as it should be when going against a transport vehicle. Coupled with the Minigun on the AA, the Hind/Condor ain't 1v1'ing it anymore.
- 4 years ago@S3SSioN_SoL We did just fine. IDK why pilot decide to bail the fight (maybe he saw something I didn't) but we nuked AA from the top even after nerf (I was on minigun but I saw it all). We bailed when AA was 1 (2 max) shot from death and we still had ~70% hp left. But then again maybe I didn't see what was above us so pilot had to do that.
So yeah, Condor doesn't delete AA in a second but still pretty much can challenge AA and even win.- S3SSioN_SoL4 years agoSeasoned Ace
@LlamaWithKatana wrote:
@S3SSioN_SoLWe did just fine. IDK why pilot decide to bail the fight (maybe he saw something I didn't) but we nuked AA from the top even after nerf (I was on minigun but I saw it all). We bailed when AA was 1 (2 max) shot from death and we still had ~70% hp left. But then again maybe I didn't see what was above us so pilot had to do that.
So yeah, Condor doesn't delete AA in a second but still pretty much can challenge AA and even win.@LlamaWithKatanaThat's a terrible test scenario imo, I literally put someone in the AA in Portal and I, in the Hind with a gunner to test this...
- S3SSioN_SoL4 years agoSeasoned Ace@LlamaWithKatana A better solution imo to what you're talking about is increasing the air attack vehicle cap from 1/1 to 2/2. And to increase the angle of attack possible for the AA turret.
- 4 years ago@S3SSioN_SoL so 2 condors nuke everything? No thanks. AA still takes tank token which for most not even a hard choice to make. Remove 50mm and make it 2.
- S3SSioN_SoL4 years agoSeasoned Ace
@LlamaWithKatana wrote:
@S3SSioN_SoLso 2 condors nuke everything? No thanks. AA still takes tank token which for most not even a hard choice to make. Remove 50mm and make it 2.@LlamaWithKatanaLmao, there's already 2/2 transport vehicles, currently it's 1/1 air attack vehicles, this is the category I am talking about.
Also, a Condor/Hind spending its time in the stratosphere is bound to lose the game for their team lmao.
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