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4 years ago
@S3SSioN_SoLyou still can challange AA and that is still a problem. AA has limit on how far it can get the gun and how fast. Transport shouldn't have 50mm at all.
S3SSioN_SoL
4 years agoSeasoned Ace
@LlamaWithKatanaYou can't... I tried. The Anti-Air guns have a clear advantage now, as it should be when going against a transport vehicle. Coupled with the Minigun on the AA, the Hind/Condor ain't 1v1'ing it anymore.
- 4 years ago@S3SSioN_SoL We did just fine. IDK why pilot decide to bail the fight (maybe he saw something I didn't) but we nuked AA from the top even after nerf (I was on minigun but I saw it all). We bailed when AA was 1 (2 max) shot from death and we still had ~70% hp left. But then again maybe I didn't see what was above us so pilot had to do that.
So yeah, Condor doesn't delete AA in a second but still pretty much can challenge AA and even win.- S3SSioN_SoL4 years agoSeasoned Ace
@LlamaWithKatana wrote:
@S3SSioN_SoLWe did just fine. IDK why pilot decide to bail the fight (maybe he saw something I didn't) but we nuked AA from the top even after nerf (I was on minigun but I saw it all). We bailed when AA was 1 (2 max) shot from death and we still had ~70% hp left. But then again maybe I didn't see what was above us so pilot had to do that.
So yeah, Condor doesn't delete AA in a second but still pretty much can challenge AA and even win.@LlamaWithKatanaThat's a terrible test scenario imo, I literally put someone in the AA in Portal and I, in the Hind with a gunner to test this...
- 4 years ago@S3SSioN_SoL that doesn't make my situation any different. Condor still challanges AA which shouldn't be even a thing in the first place. Transport should be scared of AA like fire. Buff AA, make it a separate token so as long as air is available AA is also available on demand and we can talk about balance.
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