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S3SSioN_SoL
4 years agoSeasoned Ace
@LlamaWithKatana A better solution imo to what you're talking about is increasing the air attack vehicle cap from 1/1 to 2/2. And to increase the angle of attack possible for the AA turret.
4 years ago
@S3SSioN_SoL so 2 condors nuke everything? No thanks. AA still takes tank token which for most not even a hard choice to make. Remove 50mm and make it 2.
- S3SSioN_SoL4 years agoSeasoned Ace
@LlamaWithKatana wrote:
@S3SSioN_SoLso 2 condors nuke everything? No thanks. AA still takes tank token which for most not even a hard choice to make. Remove 50mm and make it 2.@LlamaWithKatanaLmao, there's already 2/2 transport vehicles, currently it's 1/1 air attack vehicles, this is the category I am talking about.
Also, a Condor/Hind spending its time in the stratosphere is bound to lose the game for their team lmao.
- 4 years ago@S3SSioN_SoL right. ma bad. Nah thx. Still nope. Until they balance helis properly I prefer those as little as possible.
- S3SSioN_SoL4 years agoSeasoned Ace
@LlamaWithKatana wrote:
@S3SSioN_SoLright. ma bad. Nah thx. Still nope. Until they balance helis properly I prefer those as little as possible.@LlamaWithKatanaUnderstandable, balance overall in the game is far from perfect.
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