Feedback on the ADS bug with weapons and especially the SFAR
Hello there, I'm a small-time programmer with limited experience in game development, I don't know how your frostbite backend operates, but I wanted to share my feedback on the ADS bug.
Based on the recreation of the bug on my end, I believe the ADS bug inherits the behavior of the vehicle mechanics which the player was inside before exiting, I think that the camera speed and behavior of let's say the "turret" in a tank that you were inside, gets carried out with the player once they exit the vehicle, hence the delayed shadow of the player when moving ( mimicking the turret speed ) and not being able to ADS, I think that they "Exit vehicle button" carries out the behavioral instructions of the vehicle and doesn't "recognize" the new state of the player, thus carrying out a bugged animation and subsequently no ADS.