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@AnobixEven with 'glow-sticks' the colors are awful, on some parts of the maps, enemies are more or less invisible.
The game also has some issues with people hiding in buildings, while it perhaps looks 'realistic', it is just not fun gameplay.
Fundamentally, having to introduce 'glow-sticks' on enemies, shows that you are doing something wrong...
@cso7777 wrote:@AnobixEven with 'glow-sticks' the colors are awful, on some parts of the maps, enemies are more or less invisible.
The game also has some issues with people hiding in buildings, while it perhaps looks 'realistic', it is just not fun gameplay.
Fundamentally, having to introduce 'glow-sticks' on enemies, shows that you are doing something wrong...
Oh, I have no disagreement with you that fundamentally it is an issue. I'm just stating that's the only way I can operate is by finding the red glow stick (unfortunately)
- 2 years ago
Yeah that's what I'm doing but it shouldn't be that way.
I get so mad when I think about all these * things because I'm 100 percent sure they're aware of it and aren't doing ahit about it. 🤬
- cso77772 years agoSeasoned Ace
@m8v8io6ojhupBF1 has some of the best visuals of any BF-game, both from an aesthetic standpoint, but it also works very well with making enemies visible. Factions with 'forced visuals', is good for game-play.
I don't think Dice will stop selling skins though.
BF should not look like Fortnite, but something has to be done, glow-sticks and excessive spotting, are bad solutions.- 2 years ago
Yeah bf1 is a perfect example. Faction colors are clear but still blend in well with the environment.
I hate it when companies take a perfect concept and make it into 💩
And fuxor skins.
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