I just went to play BFV for the first time in monts and the difference is night and day Is it really impossible to port the code use for BFV? I have never seen a AAA title where the mouse input is ...
There was another tweet stating the guesstimated reduction in mouse input lag is around 4ms. That is less than it takes to render one frame (unless you are getting >250fps).
Don't expect anything I'd say. If at all, it will 'feel' better, even if it does nothing (just like homeopathy, well OK; 4ms is at least something).
Thanks for sharing @DuaneDibbley. It sounds like DICE changed the polling rate from 125Hz to 250Hz for the game's input loop. Which is exactly 4ms less input lag.
A welcome change. My Razer Viper 8k mouse is set to 4,000Hz polling. I love this mouse! It's killing the Logitech G Pro mouse I had.
Here's a graph I made using MouseTester, showing the difference in polling stability between Logitech G Pro vs Razer Viper 8k at 1,000Hz. The blue dots are how consistent the mouse replies to a 1,000Hz polling rate and the green line is optical sensor tracking. Blue dots grouped tightly around the green line means a consistent polling rate of 1,000,Hz. Which means low polling jitter