The response time is much better than before, but flick and micro flicks adjustments still don't feel right.
I always have overaim in the game when I react fast, in other games it's not like that. It's like pixel skipping or acceleration on, but it only happens when you move the mouse faster, so many don't notice it because of slow aiming (no it's not my mouse, I have 10 different mice here all doing the same in BF2042) and when the render latency drops it's even worse. Dice needs to test this on full servers not on a scenario that does not load the system.
My system
R7 5800X with CO boosting in 4.80-4.85 Ghz
32GB 4X SR CL 14 + Subtimings 3600mhz
RTX 3070
avgs fps 160-180