Forum Discussion
@Jozso987
What you are calling " stutter " are most of the time Rubberbanding spikes ,. wich feel and look like stutter but actually does not translate in real frame losses ... as described in Digitalfoundry analysis of the consoles version but this rubberbanding is also present on PC ..
https://youtu.be/KRTRN9WDa5E?t=635
Here on time stamp it is explained 10:35 +
- Jozso9874 years agoRising Veteran
It’s stuttering, not rubberbanding.
- Tank2042Man4 years agoNot applicable
@Stew360 wrote:@Jozso987
What you are calling " stutter " are most of the time Rubberbanding spikes ,. wich feel and look like stutter but actually does not translate in real frame losses ... as described in Digitalfoundry analysis of the consoles version but this rubberbanding is also present on PC ..
https://youtu.be/KRTRN9WDa5E?t=635
Here on time stamp it is explained 10:35 +https://youtu.be/KRTRN9WDa5E?t=635
Yep that's the exact issue I'm having on Xbox One!
Some rounds it's mild and others it's severe and then in other rounds it can start off smooth, then start mildly rubber banding/stuttering and then goes to severe for the rest of the round.
Been like this since day 1.
A lot of users who don't drive much are less likely to notice as when it's mild it just feels a little laggy but if you spend a good deal of time in vehicles you'll notice it all the time when moving at a faster pace than running.