Forum Discussion
Gurz1019_MP
1 year agoSeasoned Hotshot
@UP_Hawxxeye I do not agree with the opinion that more aircraft is the solution. As you say, this is a team game, and if the aircraft players work together, it will be beyond our control. Kaleidoscope is an unusual map with, I believe, three aircraft on that small map. I think that on any map, there should be a maximum of one aircraft and one helicopter. As for the helicopters, I think they should be durable enough to be realistically destroyed by infantry machine guns, like hovercrafts. That way, anyone can be airworthy without having to bring missiles for anti-aircraft. It would require the infantry to be airworthy, but it would be a dramatic improvement.
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Gurz1019_MP
1 year agoSeasoned Hotshot
I am one of those infantrymen who are plagued by aircraft. According to some, players who fight mainly with vehicles practice on portals every time a vehicle is weakened. I disagree. If the enemy does not oppose them, vehicles can kill infantry very easily, no matter who uses them. I think the interval between the appearance of the vehicles and the right to use them needs to be well controlled. Or, for example, if it is a nightbird, have the gunner hold the trigger of the weapon. That way, the players will inevitably have to cooperate with each other, so that the pilot can't solve everything by himself. If multiple people are working together, I don't think it would be unreasonable, even if they are that powerful.