Forum Discussion
- 4 years ago
@Psubond wrote:
@Blaiiszepersonally i think the game would be rather boring if all the guns were the same. and you SHOULD be tap firing. full auto should be like it is: less accurate and harder to controlAgreed @Psubond !
When looking at the specific weapon that OP posts about then I have the sensation that the AK12 in BF4 had much more spread but almost no vertical recoil.
While here now in BF2042 the AK24 has way more vertical recoil but almost no spread.
Hence, mag dumping gets rewarded for getting more kills in the current setup for BF2042. I find this sad, that the gameplay is getting dumbed down like this and limited to no learning curve to truly master a weapon.
Emphasis should be put on rewarding aiming skills and trigger control. And the choice of applied accessories/scope/ammo type should heavily influence the weapon characteristics.
(spread/recoil/damage effect/bullet drop and range/etc... )
- 4 years ago
this is a response to psundo
if every weapon gets a set spray, then the weapons will not be the same at all (unless dice and ea, creators of the game, give the same set spray for all weapons) but i dont think they are dumb like that
Usually games that have set sprays for their weapons, have a different spray for each weapon. I don't think that there is a game out there that has tons of guns with the same exact spray.
LOOK AT RUST AS AN EXAMPLE (on steam leaderboard, it has a bunch of players) and in the game rust, all the weapons have a set spray, if you fire a gun in that game, it will never kick around your screen randomly, it will always follow the same path
And if you think that this is easy, then let me tell you this, no one in that game has a 100% perfect spray, even veteran players (usually have like 30k hours) only have like 95% accuracy
I simply don't want to rely on luck to win.
And i disagree with how you said "full auto should be like it is: less accurate and harder to control," that is completely not true, full auto can be hard, but it should still be accurate if you control it, what's the point of having full auto if it just becomes less accurate. The spray should become harder the longer you keep firing your weapon, but it shouldn't be less accurate. You should still be given a chance to control it.
And as a bonus, AK is not a tap fire weapon, its a full auto weapon, it was meant for full auto, u can tap fire with it, but its main function is the full auto. A semi sniper is a gun that you should be tap firing with, cause that's how it was made. Or ac42, that gun was made for both tap firing and burst firing.
- ElliotLH4 years agoHero+@Blaiisze In case it helps, if you put an @ before the forum name then they'll get a notification. Just thought I'd mention it simply as there's a chance people might miss your replies otherwise.
- 4 years ago
elliotLH is the only one here that has said anything reasonable
- cso77774 years agoSeasoned Ace@Blaiisze Full-auto weapons are rarely used that way in real life.
Full-auto / "mag-dumping" is mostly a video-game/movie thing.- UP_Hawxxeye4 years agoLegend
@cso7777 wrote:
@BlaiiszeFull-auto weapons are rarely used that way in real life.
Full-auto / "mag-dumping" is mostly a video-game/movie thing.Partly because even a single direct shot will make one unable to fight even if it misses any vitals.
- Psubond4 years agoLegend
@Blaiisze wrote:this is a response to psundo
if every weapon gets a set spray, then the weapons will not be the same at all (unless dice and ea, creators of the game, give the same set spray for all weapons) but i dont think they are dumb like that
Usually games that have set sprays for their weapons, have a different spray for each weapon. I don't think that there is a game out there that has tons of guns with the same exact spray.
LOOK AT RUST AS AN EXAMPLE (on steam leaderboard, it has a bunch of players) and in the game rust, all the weapons have a set spray, if you fire a gun in that game, it will never kick around your screen randomly, it will always follow the same path
And if you think that this is easy, then let me tell you this, no one in that game has a 100% perfect spray, even veteran players (usually have like 30k hours) only have like 95% accuracy
I simply don't want to rely on luck to win.
And i disagree with how you said "full auto should be like it is: less accurate and harder to control," that is completely not true, full auto can be hard, but it should still be accurate if you control it, what's the point of having full auto if it just becomes less accurate. The spray should become harder the longer you keep firing your weapon, but it shouldn't be less accurate. You should still be given a chance to control it.
And as a bonus, AK is not a tap fire weapon, its a full auto weapon, it was meant for full auto, u can tap fire with it, but its main function is the full auto. A semi sniper is a gun that you should be tap firing with, cause that's how it was made. Or ac42, that gun was made for both tap firing and burst firing.
you ever shoot full auto? i have. it is just a way to make expensive noise and make people keep their heads down. unless you are on a bipoded or mouned machine gun you aren't hitting * with full auto (and even with those it is hard to hit things. i learned that on an M2)
and full auto IRL sucks cause the gun gets freakin HOT
- ElliotLH4 years agoHero+
@Psubond wrote:
@Blaiisze wrote:
this is a response to psundo
if every weapon gets a set spray, then the weapons will not be the same at all (unless dice and ea, creators of the game, give the same set spray for all weapons) but i dont think they are dumb like that
Usually games that have set sprays for their weapons, have a different spray for each weapon. I don't think that there is a game out there that has tons of guns with the same exact spray.
LOOK AT RUST AS AN EXAMPLE (on steam leaderboard, it has a bunch of players) and in the game rust, all the weapons have a set spray, if you fire a gun in that game, it will never kick around your screen randomly, it will always follow the same path
And if you think that this is easy, then let me tell you this, no one in that game has a 100% perfect spray, even veteran players (usually have like 30k hours) only have like 95% accuracy
I simply don't want to rely on luck to win.
And i disagree with how you said "full auto should be like it is: less accurate and harder to control," that is completely not true, full auto can be hard, but it should still be accurate if you control it, what's the point of having full auto if it just becomes less accurate. The spray should become harder the longer you keep firing your weapon, but it shouldn't be less accurate. You should still be given a chance to control it.
And as a bonus, AK is not a tap fire weapon, its a full auto weapon, it was meant for full auto, u can tap fire with it, but its main function is the full auto. A semi sniper is a gun that you should be tap firing with, cause that's how it was made. Or ac42, that gun was made for both tap firing and burst firing.
you ever shoot full auto? i have. it is just a way to make expensive noise and make people keep their heads down. unless you are on a bipoded or mouned machine gun you aren't hitting * with full auto (and even with those it is hard to hit things. i learned that on an M2)
and full auto IRL sucks cause the gun gets freakin HOT
Having seen a video of someone cooking bacon on an AR, I can believe that @Psubond.
About Battlefield 2042 General Discussion
Recent Discussions
- 5 hours ago
- 7 hours ago
- 8 hours ago