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@UP_Hawxxeye wrote:Animations contributed to making BF1 and especially BFV, less fun titles.
I hope they will get rid of as many as possible.
The only in battlefield moments are hamstrung by delays from exit animations
From the way Jackfrags explained it, it works similar to the comm rose. The sniper elite series comes to mind, it only takes a couple seconds to select, but its countered by a "loading bar" as the switch is made so there's no instant weapon configuration.
I think DICE will use a similar approach, so swapping attachments isn't going to be something that can be abused because it essentially disarms you until it's done.
Not to say you can't swap to pistol in the middle of it. You can cancel the reload in BF4 by switching so it will probably be similar.
Let's not forget, BF4 allowed for 2 sights (an optic and a canted sight for example), lasers or torches on or off etc.
BF1 had different ammo types with the Burton.
This could just be a natural extension of that and may not be as bad as may be feared.
- 5 years ago
We have anime to
- reload a magazine
- chamber a bolt action or shotgun.
- switch fire modes
But suddenly remove scope replace scope needs to be or is magical.
Wait and see.
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