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Chroofening's avatar
Chroofening
Rising Adventurer
3 years ago

Hazard Zone's extraction areas suggestions part 1.

A lot of the extraction points on Hazard Zone are pretty good. The greens squares are the current extraction points, the purple ones are points that could be added and the multicoloured ones are points that could be removed or moved to one of the purple square areas. The orange lines are where ziplines could go. Some of these extraction point areas might not be there anymore so some of this could be wrong.

  • Breakaway: It's pretty good. I like that the one of the points at the top part of the mountain and the other is on top of the containers at D1. The multicoloured points next to D1 and A1 could maybe be moved to B1, more so the D1 point then the A1 point.

  • Discarded: The points are pretty good as well. It could be cool if the landing pads on all the maps had an extraction point. The left end doesn't have much of anything going on with it so having a point at it could give a reason to go there.

  • Manifest: Pretty good for points as well. Having a point at purple square in the area between the two buildings could help just add some variety.

4 Replies

  • Chroofening's avatar
    Chroofening
    Rising Adventurer
    3 years ago
    • Renewal: Good as well. The three multicoloured extraction point areas at the top of the map seem a bit too close to the other points. The fourth point could just be moved to the bridge where the purple square is or to little area before the bridge.

    • Exposure: Good. Maybe add some points to the edges of the cliffs. The multicoloured point could probably go because there's another point so close to it. It could be maybe be moved to one of the bottom right extraction to fill that area. A zipline going up to the landing pad from the bottom could be useful, there was already one there in the breakthrough version of the map and that was useful.

    • Orbital: Very good. Just move the bottom extraction point to the landing pad that's next to it.

  • Chroofening's avatar
    Chroofening
    Rising Adventurer
    3 years ago
    • Kaleidescope: A bit bland. If there was an extraction point at the top of the building with the landing pad that would be great. Having some extraction points at any of the other purple square could maybe help add some variety.

    • Hourglass: Kind of bland as well. The extraction point on top of the building is annoying because if you can't go up in the elevators then the only ways to get up there are to have Sundance and/or MacKay, wait for a tornado to pass by or be redeployed above the building. It would really help if the two buildings had ziplines connecting them. And maybe also switch the point to the other building so that it's on the landing pad. Maybe add an extraction point to B1 and move the bottom extraction point to the middle of the houses so that there could be more cover.

  • EA_Atic's avatar
    EA_Atic
    Icon for DICE Team rankDICE Team
    3 years ago
    Hi @Chroofening, merged your threads together.

    There is currently no plans to continue updating Hazard zone.

    /Atic

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