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So if I understood well, your pilots just let you get farmed?
Cause is a very different issue that DICE cannot fix.
@UP_Hawxxeye wrote:
@Dystopique
So if I understood well, your pilots just let you get farmed?
Cause is a very different issue that DICE cannot fix.
Of course Dice can absolutely 100% do something. They can balance how slow Jets can slow down and basically hover like a Heli. They could nerf the lethality of weapons. Give greater point incentive for killing other aircraft. They could make maps with designated AA stations that oversee the closest point to base spawn. Limit how far a vehicle can fly out of bounds for the rest of players. Map design. It’s unbelievable the amount of options there are to balance a game.
You keep saying air vehicles have to focus each other first, then they can attack infantry. Rarely do I see that. It’s either they ignore each other from the start, or maybe after skirmishing for a minute they realize they’re not going to kill each other. The other thing I see is the teams are just so unbalanced because one side has all the Jet and Heli nerds. They fly in packs destroying average players in literal seconds. So they gain air superiority with no chance of fighting back. The game doesn’t give you reliable tools to fight them from the ground.
A simple fix would be to give us more maps without aircraft.
Let’s stop pretending that this is an impossible task though. The majority of us play as infantry or with ground vehicles. That should be the focus of how the game is designed and balanced.
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