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xswaaat's avatar
4 years ago

Helicopter Physics & Camera

I just want to make sure that DICE really knows about the bad heli physics in the BF2042 BETA. They currently feel like cheap toys. What's even worse than that is the heli camera (in 3rd person) which is EXTREMELY unresponsive. Like it has a 1 or 2 sec delay between every movement the pilot does. That makes the helis extremely difficult to control between little spaces and it also makes them feel really cheap in your hands. Please make sure that the 3rd person camera follows every single movement the heli does without too much delay. Just like it does in first person view.

I have also realized that the camera doesn't track ROLLING movements. Please add an option so pilots can choose whether they want the camera to track ROLLING movements or not. For me it is an absolute must, especially for high-level heli stunts.

I have almost 2k hours with helis in BF3 and realized long time ago that the 3rd person camera is crucial in many cases in gameplay so I hope you take this serious. And for the heli physics... we all know that this has to be improved.

4 Replies

  • lol - the vehicles weren't much better, handling was awful. Lot to be fixed before release.

  • This is one of my major issues with the beta along with specalists. Helis have zero weight to them and are too easy to fly, making them very boring and unsatisfying.

    Attack helis feel very satisfying and addicting in BF4, which is why players often line up on the spawn base ( especially on Seige)

  • carsono311's avatar
    carsono311
    Seasoned Ace
    4 years ago
    @Battlefield3_95 They felt pretty similar to Battlefield 4 to me...?

    Also, there were always helos flying around in the Beta... so they were quite popular.
  • ragnarok013's avatar
    ragnarok013
    Hero+
    4 years ago
    @Battlefield3_95 vehicles in general seemed to have no weight in the Beta. Driving ground vehicles reminded me of driving the Halo Warthog.

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