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To be honest, all they need to do is extend the lock on range. A bit of my grief is the stealth chopper. It’s a joke. How can you visibly see the thing and not be able to get a lock on. Like the skin is made from unobtainium and it’s impervious to such things.
@SleepyWeasel68
The IGLA from BF4 comes to mind as the correct answer to the Huron and Hannibal. When the Huron and Hannibal were introduced, the IGLA should have been implemented at the same time.
IGLA is the perfect answer to Stealth helis. No lock on time, works vs stealth, longer range than the Stinger, but you have to hold the crosshairs on target until impact.
A 2042 DICE developer that played any amount of time as a BF4 Engi should know this.
Also where are our AA mines? SRAW? Javelin? SLAM mines? RPG? Claymores?
- 4 years ago
Okay so I actually spent some time in the gunner seat in the transports. I think the biggest issues with the 50 mm are the fire rate and reload speed which are both way too quick. I don’t think the damage is actually that ridiculous against infantry, but the fire rate needs to be reduced as well as the reload speed. The mini guns also need a range reduction and spread increase but the biggest problem with the transports are their massive health pool and maneuverability. The hind needs to be clunkier and the condor should not be able to turn as tight as it can when in jet mode.
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