Forum Discussion
@Ironhead841 wrote:If the AA was extended and the 50mm cannons were removed it would stop them from shredding infantry and rendering the Wildcat basically useless.
Extending the AA would help with all helos farming infantry I'm not asking for anything's health to be nerfed just give the guys on the ground better tools to fight back.
Agreed, I have been finding it harder to take down Heli's so a range extension would definitely be welcome imho.
Either that or a slight reduction to the length of time Heli flares remain active.
It seems anything that flies was designed in 2042 but anything that damages them was designed in 1952 and even the new rocket launcher is shockingly bad…..stand out in the open for every man and his dog to shoot you whilst your rocket gets outrun by a chopper and has the manoeuvrability of a wet blanket and all for 20 damage lol!
- Twordy4 years agoSeasoned AceI believe that most of the players do not know how to effectively counter Hind and Condor. I feel like machine guns on both sides are a little bit underpowered while grenade launcher upgrade or what it is slightly OP in good hands. New stealth choppers feel over maneuverable even on my screen. Anyways, I would buff the range of AA rockets or make them lock on slightly longer at longer distances, or possibly make lock-ons based on heat pattern. There is always a solution to a problem.