Forum Discussion
I still think a 45Hz tick rate is causing desync issues. The best way to demonstrate the hitching and stuttering 45Hz causes is setting a monitor to 60Hz, turn Vsync on, and cap the game's frame rate to 45fps.
The game is going to hitch and stutter like crazy because 45fps doesn't divide evenly into 60Hz.
Now picture the netcode stuttering and hitching like that due to a network tick rate of 45Hz not dividing evenly into 60fps. Which is the frame rate target at which the game engine sub systems are synced to.
Do you think going to 90Hz on the monitor (if that is even possible) would help?
- OskooI_0073 years agoLegend
@Adamonic I've discovered capping the frame rate to multiples of 60fps runs the smoothest. I have a Gsync monitor with Gsync VRR on, and Vsync off both in-game and in Nvidia Control Panel. There's very little screen tearing in the bottom half of the monitor screen when capping the frame rate to a locked 120fps. Which means the game engine is running smooth.
If I select a frame rate other than 60fps or 120fps there's more screen tearing at the bottom of the screen with Gsync on and Vsync off. Which means the game engine isn't running smoothly and isn't synchronized.
I recommend capping the frame rate to 60fps, 120fps, 240fps. I haven't tried 180fps but that might work too. I play Battlefield 1 at a locked 120fps with no fps dips. Super smooth with a VRR display.
- RMEChief3 years agoLegend@OskooI_007 thanks, I just set the max frame rate in the nVidia CP to 60.
- OskooI_0073 years agoLegend
Good deal. I imagine 120fps without any frame rate dips is hard to achieve in 2042. Choosing between 60fps and 90fps is a tough one. 90fps will probably hitch more, but have clearer motion clarity and lower input lag.
- RMEChief3 years agoLegend
@OskooI_007gonna try 60 first, then go to 90, then keep the better one.
btw, I think you solved world hunger, they really need to give us a test 60hz server to see if it feels better (I know it will).
- DeepSixxxx3 years agoSeasoned Ace@OskooI_007 I've discovered capping the frame rate to multiples of 60fps runs the smoothest
---------------------------------------------------------------------------------------
I agree, that also makes sense as the advanced consoles push out 60fps, so Dice would optimize to console players as that is 50-70% of players online via four of the five platforms this game plays on currently. I use a 120Hz tv with Vsync and that helps smooth the Series X output, but even the Series X can't handle maps like Hourglass as I commonly fall to 45fps from 119fps on the 128 player AOW mode. After season 1 launch, the net code issues made my 40ms connection feel like 300ms when fighting certain individuals...it simply was not reality based gaming on any consistent level...
The current BF net code is basically a terrible "reality referee" as many players are having the same massive issues after Season 1 launch as it seems Dice broke something with Season 1 updates. I'm sure they have an idea how to fix, yet it probably has something to do with the low player counts so they can't implement back to the original net code settings as each week the issues got worse, as more players stopped playing...
I don't think what is going on is easily fixable, and thus why Dice is silent and the issues keep getting worse... - RMEChief3 years agoLegend
Live look in at @Straatford87 the moment I ask him for a 60Hz server to test on in Portal:
- DeepSixxxx3 years agoSeasoned Ace@Adamonic btw, I think you solved world hunger, they really need to give us a test 60hz server to see if it feels better (I know it will).
------------------------------------------------------------------------------------
I find it odd that they do not allow players to rent dedicated servers, as this game leans towards older, legacy, hardcore gamers who have way more discretionary spending but limited free time to waste on a MM system that has the long term fun potential of a Vegas penny slot machine...
When I find a good server with players that have great connections to said server, this game is amazing...beyond fun.
Yet week by week that "fun" experience is exponentially more rare, yet Dice seems content watching their current AND future BF legacy profits slip away as the lifetime, hardcore BF gamers give up and uninstall BF 2042...not brutal, simply surreal... - GrizzGolf3 years agoSeasoned Ace
We need answers on this. They could fix this.
- RayD_O13 years agoHero
@Adamonic wrote:Live look in at @Straatford87 the moment I ask him for a 60Hz server to test on in Portal:
Hahaha nice one, so I take it you didn't get it then. 😬