Forum Discussion
DeepSixxxx
3 years agoSeasoned Ace
@OskooI_007 I've discovered capping the frame rate to multiples of 60fps runs the smoothest
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I agree, that also makes sense as the advanced consoles push out 60fps, so Dice would optimize to console players as that is 50-70% of players online via four of the five platforms this game plays on currently. I use a 120Hz tv with Vsync and that helps smooth the Series X output, but even the Series X can't handle maps like Hourglass as I commonly fall to 45fps from 119fps on the 128 player AOW mode. After season 1 launch, the net code issues made my 40ms connection feel like 300ms when fighting certain individuals...it simply was not reality based gaming on any consistent level...
The current BF net code is basically a terrible "reality referee" as many players are having the same massive issues after Season 1 launch as it seems Dice broke something with Season 1 updates. I'm sure they have an idea how to fix, yet it probably has something to do with the low player counts so they can't implement back to the original net code settings as each week the issues got worse, as more players stopped playing...
I don't think what is going on is easily fixable, and thus why Dice is silent and the issues keep getting worse...
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I agree, that also makes sense as the advanced consoles push out 60fps, so Dice would optimize to console players as that is 50-70% of players online via four of the five platforms this game plays on currently. I use a 120Hz tv with Vsync and that helps smooth the Series X output, but even the Series X can't handle maps like Hourglass as I commonly fall to 45fps from 119fps on the 128 player AOW mode. After season 1 launch, the net code issues made my 40ms connection feel like 300ms when fighting certain individuals...it simply was not reality based gaming on any consistent level...
The current BF net code is basically a terrible "reality referee" as many players are having the same massive issues after Season 1 launch as it seems Dice broke something with Season 1 updates. I'm sure they have an idea how to fix, yet it probably has something to do with the low player counts so they can't implement back to the original net code settings as each week the issues got worse, as more players stopped playing...
I don't think what is going on is easily fixable, and thus why Dice is silent and the issues keep getting worse...
RMEChief
3 years agoLegend
Live look in at @Straatford87 the moment I ask him for a 60Hz server to test on in Portal:
- RayD_O13 years agoHero
@Adamonic wrote:Live look in at @Straatford87 the moment I ask him for a 60Hz server to test on in Portal:
Hahaha nice one, so I take it you didn't get it then. 😬