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For me, it doesn't seem to be tied to the lobbies, but more so certain players. Some people look like they're moving so fast and with such jittery movements, but then when I go watch their stream, they look relatively normal and with tame movement. Nothing fancy or mind bending. I swear some people just get lucky with their connection. Most modern games want to cater to everyone regardless of their internet, so they've become too generous with lag compensation, but they don't care, they don't play.
During the Beta, I still remember being caught off guard by how fast some players were moving. It looked like literal speed hacks. They did something to fix it for the most part, but there's still something off with the movement. Like people's position isn't being updated at whatever rate it has been in the past, which doesn't have to be the server tick rate from my understanding, so it could be much lower than 45 ticks.
I've also died behind cover upwards of two full seconds, and I do mean a full 2000ms.
I'm still convinced there's something up with Crossplay as well. I started a thread wondering if PC players are being put a tick behind console players, because that's what it feels like. I've played against cheaters that were eventually caught in other games that felt more legit than the majority of console players in 2042. That's how bad it is, and I'm using an OLED monitor, playing at 240 fps, with a machine that can run that, yet these guys on console just insta-kill me regularly. No reaction time given whatsoever, we're talking sub 50ms deaths. I now suspect it might be that console players aren't updating their position as often as PC players in order to make the game more playable on console, like I said, they had to cut corners in a lot of places to get to that 128 player count.
Yes, i score A LOT more if i turn stupid crossplay off. Only thing is that there is only few servers to play then.
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