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This is how I feel every time I use EA's reporting system.
The report system needs a complete overhaul and EA needs to communicate with their customers regarding if actions are being taken or not.
This way customers can measure how effective the reporting system is and have confidence that actions are being taken.
I've personally lost all confidence in EA and will be switching to PlayStation 5.
THEY NEED TO ATTACK BATTLELOG.COM.... but they wont. alot of content creator use ESP. Wall hacks. they sell cheats you can launch through BIOS. they are completely undetected cheats... unfortunately they will never spend the money or time to counter these systems. it just doesnt make sence with how tight they are in their budget plans. its avideo game yes... but more than that it is a company and the owners of these titles do not care. they take the money and run and set tight demands/timelines on there devs. the devs can only do so much. they dont like cheaters either.
- 4 years ago
@iiBullFrogCurious, what would attacking battlelog fix?
Just asking because battlelog and things like BFstats was actually one of the more helpful tools for weeding out the more clever walls/aimbot users back in 3/4, and though it's not foolproof (i vaguely remember something about one of the admins for either BFstats or one of the similar sites back in 4 actually editing his own stats to hide being a dirtbag) it *did* help a lot of the community server admins do a quick check on a suspicious player and at least make an easy call on banning them if they ran around with a 90% headshot count or something equally comical.
I'd argue more granular data would just be helpful, one example being a tracker to see if someone has a tendency to suddenly go full bucket if they're on the losing end of a match (aka, switching things on and off as "needed").
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