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@carsono311 wrote:@DingoKillrI hate to say it, but this all really sounds like you hate playing against a coordinated team and prefer playing solo most of the time.
Playing solo is fine of course, but from the beginning, Battlefield has encouraged team-play. In most games, as well as any real endeavor, well coordinated teams can accomplish more, and more quickly, than any individual.
I think keeping teams together is perfectly fine and preferable even. I would not want my group of friends, whether we are successful in-game or not, immediately broken up because the team balancer cannot match us against other teams easily. I would even wait longer for a match in that case, rather than be broken up.
As for 3rd party comms, that is what it is. Some people will prefer Discord to in-game VOIP. EA DICE is extremely limited on what they can do about that.
Completely agree. I wouldn't have played BFV fpr 600 hours, if it wasn't for me and my mates. We are not even tryhards, we just play as a team and welcome every random. Most annoying thing is to get swapped in different teams and to reload the round, because you have to queue again.
Everyone can just get on a discord or here in the forums and find some mates to play with. It is really not that hard. If players don't want to do that, they should not complain about players playing as a team. Sounds hard, but a lot of randoms are useless anyways. You don't even need to communicate, just stick together as a squad and follow the orders from the squad leader. It really hurts seeing randoms in my squad, when me and my 2 mates or all Top 5 on the scoreboard, but the random is doing his own thing instead of just playing with us.
@TickTack121 wrote:a lot of randoms are useless anyways. You don't even need to communicate, just stick together as a squad and follow the orders from the squad leader. It really hurts seeing randoms in my squad, when me and my 2 mates or all Top 5 on the scoreboard, but the random is doing his own thing instead of just playing with us.
Thank you for saying this. Every single Battlefield game gets the same complaints about team balance, but it seems like very few people want to talk about how player attitudes and behavior during matches is one of the main reasons why games are one sided. The only thing stopping solo players from being good teammates even with no verbal communication is that they don't want to do it. All of the tools are in the game to give and execute orders while sticking with a squad without saying a word.
Breaking up platoons in matches is wrong. What the devs should be doing is encouraging solo players to do better against platoons by placing bounties on their heads. If a team with 8 or more players in the same platoon lose. The other team gets big rewards for defeating them. There is so much that should be done to improve the platoon system in this game. Only breaking up platoons for the sake of team balance discourages coordinated play and team work. I can't accept that.
- VOLBANKER_PC5 years agoSeasoned Ace@Skill4Reel I was in a platoon on BFV, and we were on seperate teams on the same public server while being on Discord together.
It was a lot of fun! The triumphant cackles on Discord when we killed each other 😃
So breaking up platoons do not necessarily kill the fun for you guys, but I understand it’s also fun to play all together in the same squad(s) / team. - VOLBANKER_PC5 years agoSeasoned Ace
@Skill4ReelBtw. I love good squad play and always look for that when I join a server.
DICE has tried to encourage team and squad play for years however and it’s not really helped much.
Apparently many people simply want to play the way they want to without having to bother coordinating as a squad. - VOLBANKER_PC5 years agoSeasoned Ace@Skill4Reel The problem with clans playing together is therefore this:
Should clans wanting to play together on the same team have priority over everyone else on that server? Because a server wrecked by clan play is no fun - not for the losing team certainly, but not even for the winning side either.
I usually quit those steamrolled / steamrolling matches because they’re either frustrating (if you’re getting steamrolled) or boring (if you’re steamrolling) - 5 years ago
Thank you for saying this. Every single Battlefield game gets the same complaints about team balance, but it seems like very few people want to talk about how player attitudes and behavior during matches is one of the main reasons why games are one sided. The only thing stopping solo players from being good teammates even with no verbal communication is that they don't want to do it. All of the tools are in the game to give and execute orders while sticking with a squad without saying a word.
I fully agree with this point. A few days ago I played battlefield 4 again. While playing I realized that many times a team of 32 players only had 10 players playing to the target. While the rest only acted as a "camper" and did not conquer a flag And the other team did not have players with good elimination numbers, but they did have many points since they played to conquer the flags (as a team) .
I think that these players who do nothing unbalance the games much more than the organized squads. Since an organized platoon depends on a team to help them since there are 32 players on the team And a platoon of 5 or 4 players, no matter how organized, if the team does not help them they will lose the game in case the enemy team has majority of players going for the objective in conquest.
( I know that everyone can play as they want, but these players who do nothing could receive a penalty or simply play another game mode that is not conquest) This is already a personal opinion.
- 5 years ago@1986Cristina this is what you want to see not what is happening.
After all what is the target? - 5 years ago
@VOLBANKER_PC wrote:
Should clans wanting to play together on the same team have priority over everyone else on that server? Because a server wrecked by clan play is no fun - not for the losing team certainly, but not even for the winning side either.
I usually quit those steamrolled / steamrolling matches because they’re either frustrating (if you’re getting steamrolled) or boring (if you’re steamrolling)I played a game of Shock Ops in Battlefield 1 last night where there were no platoons on the 40 person server but the game was full from the beginning. I was playing solo on the defending team as I would assume most players in the game were as I didn't see any identical clan tags. Do you know that the attacking team was stopped three times on the beginning map at the very first set of objectives? Three battalions wiped out on two objectives. This can't be blamed on a lack of team balance but rather more than half of the attacking team choosing to camp in their spawn watching their teammates try to capture objectives and fail as they were always outnumbered.
Even when the attacking team would successfully capture one of the objectives. Those same people that captured it would have to try and get the second one too because their teammates would not move forward and support. I see more servers being wrecked by a bunch of people on teams that don't seem to be trying than I do by clans/platoons. It is almost as if we have accepted that just being on the servers doing whatever even though there is a game mode with a score and a match in progress with teams is the normal way to play Battlefield now, and the people that are actually trying to use teamwork to win are messing it up for everybody. Does this seem ridiculous to anyone else but me?
@DingoKillr wrote:
@TickTack121just stick together. 555.
OMG players are between flags so they are bad. What is wrong with you.LOL. Look, man. If players are between flags for an extended period of time as they usually are in maps like Amiens in Battlefield 1 and those flags are always controlled by the enemy. Yes they are bad players. This is usually why that top squad has so many points because while their teammates aren't defending or capturing anything because they are playing TDM in between objectives. That squad is running all over the map trying to maintain objective control because they have to in order to keep their team in the game.
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