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If anyone hasn't noticed by now, this game caters to completely noob players. All the pilots going 100+ and 0 in a round are just announcing themselves as the biggest noobs in the game. It takes zero skill to use the Stealth helo. It is so easy it is boring.
Look at the player stats, those with more vehicle kills than infantry kills, probably T1 for the Hind, Stealth helos, and the Bolte. K30 is their top weapon too. There are a lot of them out there.
No offense to the super skilled pilots who are T1 across the board.
@Adamonic wrote:If anyone hasn't noticed by now, this game caters to completely noob players. All the pilots going 100+ and 0 in a round are just announcing themselves as the biggest noobs in the game. It takes zero skill to use the Stealth helo. It is so easy it is boring.
Look at the player stats, those with more vehicle kills than infantry kills, probably T1 for the Hind, Stealth helos, and the Bolte. K30 is their top weapon too. There are a lot of them out there.
No offense to the super skilled pilots who are T1 across the board.
Oh give me a break. What does take skill to you? Using an auto lock stinger? Putting a crate on the ground and letting teammates walk onto it? Lmao
- 4 years ago@CPT_GASLIGHT T1 pilot alert! Definitely not flying a Stealth helo, that's for sure, it's a complete noob machine.
PTFO!- 4 years ago
@Adamonic wrote:
@CPT_GASLIGHTT1 pilot alert! Definitely not flying a Stealth helo, that's for sure, it's a complete noob machine.
PTFO!Sounds like cope but whatever helps you sleep better at night.
- Man_iLoveFishing3 years agoSeasoned Ace
@AdamonicLol, sure it is noob machine. It's cool to fly and destroying easy unaware targets lol. But I recall this, you probably have slim to none chances against high level pilot, that's what makes it interesting, being aware, all the time on look and countering enemy air.
- Ironhead8413 years agoHero
Tried a few rounds in conquest and breakthrough and I gotta say not much has changed in regard to helicopters.
Stealth helis are still ruling the roost on breakthrough, staying in stealth-mode and hovering above AA range and dropping bombs on flags.
Transports helis are now just running the grenade launchers instead of the cannons and are still being used as attack gunships and not transports. They're still beating out jets too in air-to-air combat from what I saw as well.
The Wildcat AA is slightly better but still a TV missile or wingsuit/parachuting C5 magnet and usually doesn't last long.
So far not too impressed with these so-called "nerfs" they were supposed to get.
- 4 years ago@CPT_GASLIGHT just so we know who we are dealing with and to be clear where you stand, you’re suggesting that stealth helos are fine in their current state?
- 4 years ago
@Zhukov211 wrote:
@CPT_GASLIGHTjust so we know who we are dealing with and to be clear where you stand, you’re suggesting that stealth helos are fine in their current state?30 mm cannon could overheat faster. Autoheal seems to heal much more than other helicopters which should be fixed. Maybe increase the flare cooldown and make the bombs unusable during stealth. Other than that, it’s really not that bad.
On the other hand since it is confirmed that they are getting nerfed I’m going to be using these in breakthrough to get the T1 skin before the August patch.
- 4 years ago@CPT_GASLIGHT Fair enough. The problem I have is the fact that the stealth helos are strong versus both air and ground targets no matter the loadout. Not to mention perma stealth along with flares.
Hannibal and Huron loadouts options should be tailored so that the player is having to choose between air v air package or air v ground. Being “glass cannon” strong versus everything and yet weak vs nothing is just plain broken.
It’s incomprehensible that developers and the producers giving the okay on these aircraft saw no issues with letting these things go live. It screams incompetence.
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