Forum Discussion
4 years ago
@Syveii
1. Make each air Vehicles special, that means:
- Scout has ALOT of agility and flying fast but weak armor. Additional add a spotting Device that Spott & Marks automatically when you look at enemys, vehicles and gadgets and remove the spotting seat.
Maybe remove rocket pods
- Attack Chopper is Tanky and has a powerfull destruction kit ( TV Missile for Gunnerseat), survives 2 Stinger missiles or one m5 shot.
Not that agile becouse of heavy weapons and being tanky.
- Stealth Heli favours a Hit&Run playstyle at the cost of uptime, that means:
-Remove the Flare Recharge while being in Stealth, Flares only Recharge while being out of stealth.
- Remove the Repair system.
- Add Rocketpods for them and remove the 30mm maingun
-Reduce the reload time of the EMP shot from the gunnerseat
Slightly increase the splash damage from the HE Bombs at vehicles and Infantry.
1. Make each air Vehicles special, that means:
- Scout has ALOT of agility and flying fast but weak armor. Additional add a spotting Device that Spott & Marks automatically when you look at enemys, vehicles and gadgets and remove the spotting seat.
Maybe remove rocket pods
- Attack Chopper is Tanky and has a powerfull destruction kit ( TV Missile for Gunnerseat), survives 2 Stinger missiles or one m5 shot.
Not that agile becouse of heavy weapons and being tanky.
- Stealth Heli favours a Hit&Run playstyle at the cost of uptime, that means:
-Remove the Flare Recharge while being in Stealth, Flares only Recharge while being out of stealth.
- Remove the Repair system.
- Add Rocketpods for them and remove the 30mm maingun
-Reduce the reload time of the EMP shot from the gunnerseat
Slightly increase the splash damage from the HE Bombs at vehicles and Infantry.
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