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@VOLBANKER_PC wrote:
@lzilchetlFor me, a fun match is a balanced match that runs close. Sadly some people are more interested in artificially boost their K/D and ego through fighting weak enemy teams match after match.
I totally get that - but how do you square the clan concept? If you take the game seriously (as some do) then teaming up with mates is a natural thing to do. There is no functional difference except that you have more players who are familiar with each others roles and play style and they probably have good coms set up. Are we saying that these people should not be able to play? Yes, they will win if they do not face a similar team (not always though), but to be honest, back in the BF2 hay-day, everyone had a clan tag next to their name. We now have a game where lone players want to change the functionality of the game because they lose. It is, and always was a team game - by definition, we are simulating (ish) warfare, and as such the most organised teams win, and in my book that is perfectly correct.
Same argument i've heard about Warzone when Jack Fraggs, Westie, Broken Machine and Stodeh mop up BR quads. Good on them I say, they are playing the game at it highest level - that is what it was designed for. I'm by no means a great player, but I would hate to see either game dumbed-down because some players want to play without attempting to communicate with their team-mates.
I suppose the real problem here is poor team balancing done by the game. But then again, it must be pretty hard to do this well, otherwise the devs would likely have done it long ago.
Not sure what the solution is tbh. At least one can just quit a server and find a new one. That can be annoying though, especially when you enter 3-4 unbalanced servers in a row. Then I almost feel like throwing my Xbox out the window! (nah 🙂 )
- lzilchetl5 years agoSeasoned Ace
@VOLBANKER_PCI'm not saying that there are not clans who enjoy the "bullying" of gate-crashing a server on mass and, but in all of my years playing all versions, I can't say I've left a game feeling particularly abused. I think there is something about balance that could be done, as you say, but also how Dice, encourage and reward collaborative play. TBH, PTT really puts me off. I think coms should be open. I've played a lot of Warzone (waiting for 2042!), and love it when you get into a four-up with people who talk, and d'you know, I always get further in the game when that happens.
- TTZ_Dipsy5 years agoHero+
In all my years of playing solo, I have only ever seen an actual platoon stack 2, mayyybe 3 times.
In theory, a proper and more robust RSP/Community Games should help alleviate this and other problems people are facing - Platoons can initiate clan wars, players can create their own kind of Hardcore, and TTK/TTD can be tweaked with relative ease.
I know a lot of players like to be one-man armies and the lone wolf hero, but it pays to be part of a team, part of something bigger than yourself (you're almost never forced to use your mic if you don't want to either). - 5 years ago@lzilchetl Then you have been lucky. I have seen from both sides where clans have targeted individuals and focused efforts to disrupt that individual having fun. Unfortunately DICE has no way to ban such clans as it is to hard to prove guilty.
Clan tags are irrelevant. When people want bigger squads or linking squads so even when team rebalance occurs they are not split up or want allow team switching. This is the problem is the defenders of I want to play with friends are the same as those exploit it.
3rd party comms has more impact on team performance yet the only realistic counter is the comms rose but when every this is talked about, I have seen comments like it is not needed, join a 3rd party comms or join a clan this fails to understanding why people don't want to join.
DICE needs to just fix the comms rose and start cratering to the broader community not just groups that play on 3rd party comms. - Trokey665 years agoSeasoned Ace
One thing that people seem to be forgetting.....
We were all randoms once.
The vast majority of my friends list were 'randoms' who joined squads and played well together. Friend requests are exchanged and years later we have a core of 6-10 people who, when the mood takes us can play well.
When in multiple squads, we allow the balancer to do its thing so sometimes we are all on the same side, sometimes against but always a hoot.
I would not want to see ANYTHING that jepodises that fun.
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