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21 Replies
- A_al_K_pacino_A4 years agoSeasoned Veteran@SmackChatHC They understand their userbase so much that Rockstar North haven't put a new game out since 2013. What this has to do with 2042 I have no idea though.
- @A_al_K_pacino_A But you just said it. Rockstar north vamped GTA V continuously. It was one of the most played games during COVID. Dice needs to do the same, and Portal is their last chance. Throwing * solutions such as force feed us the costume party game model won’t cut it.
- @A_al_K_pacino_A Well the success, the marketing, and the model that is the way GTA has been supported is something for others to look at. Obviously there are some differences, but business practices or how a development studio work with their customer/fan base is certainly interchangeable.
I don't think it's gonna die.
Of course this new take on the franchise will attract a different number of players (higher or lower we don't know yet). But if it's higher (and I bet it's gonna be higher), we have 3 modes to play with, from here EA will see what works in general and what not, and adjust for the next title maybe.
This BF has everything (on paper) so basically it caters to every kind of player and his/her expectations, it's a good thing in theory, but having a split community and barren servers is also a potential issue that this kind of approach might generate.
- MegatronNerd4 years agoRising Veteran
I personally really don't see BattleField "dying" , actually I could see 2042 being one of the most successful or the most that includes Portal for EA even if that means over time.
Rockstar as much as I do love them are also disappointing personally, a good example in my opinion of games that should have single player DLC again.
Doesn't Rockstar make the most from microtransactions and that's why assumingly that they don't do single player expansions any longer and express zero interest in doing so.
I mean I could blab and blab a lot here, but I'd rather keep it to Battlefield 2042, that's why I'm on these forums, no offense or meant my fellow human of Earth.
- A_al_K_pacino_A4 years agoSeasoned Veteran@SmackChatHC yes. Portal to me looks like something that should get updated and carry on whatever the current battlefield game is. But the game doesn't just need support from publisher and developers but the sales to match, without those GTA wouldn't get the support
- Trokey664 years agoSeasoned Ace
Doesn't GTA generate a small fortune from microtransactions....?
@MegatronNerd no offence at all. I totally agree, it should be about be about BF2042. It’s just I felt that there’s something to learn from what Rockstar is doing and wanted to see some takes on that. As
@A_al_K_pacino_A mentioned, these micro transactions can be our part to fuel BF development. And it actually may be super useful in keeping the Portal lit. Imagine the portal getting support, upgrades, and expansions for over 8 years. We might not need a new battlefield until another gaming evolution comes our way.
- Trokey664 years agoSeasoned Ace@SmackChatHC There in lies the problem, the 'community' hate microtransactions (just read these forums!) so expecting them to support the game long term through them is a fools errand.
It depends on the business model.
Some may say that splitting the community with paid expansions is a bad idea, but then you split the community giving 3 modes to play (and one of them, Portal, could generate an overflow of custom servers where the community will be further diluted) and apparently all content is free but then you have microtransactions (and no guarantee on how much income those will generate).
IMO I prefer the paid expansion DLC in some scenarios, microtransactions in others, custom "mods" and just so much content in order to keep the game self-sufficient in other environments.
Some games have the microtransaction only aspect, and they build on that because they know it's gonna bring so much income with no distractions by the customers, but there's no guarantee the game will receive the same amount of quality content as a paid expansion model for example.
Other games used the paid full content DLC with maps and so on as a model, and they focus on that, and people still buy it (but yes some complain they are left behind or can't join a server they don't own the expansions for).Other games use "modding" to keep the player base self sufficient, the game alive for years, and sometimes they release DLCs to implement new systems and content (but sometimes very rarely).
I think EA went shotgun with bf2042, trying everything at the same time. The risk is doing everything average, and nothing good.
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