Forum Discussion

CPU_UK's avatar
CPU_UK
Seasoned Ace
4 years ago

I think DICE missed a trick...

It just occurred to me that DICE could have eaten its cake and had it... If they had built BF2042 as a normal Battlefield, THEN put the Specialists in the 'Store' for sale, they could have pleased everyone AND done the micro transaction- someone get Vince on the blower...

10 Replies

  • @CPU_UK That's not how this happened. EA tasked Dice in 2018 with making BF2042 another Battle Royale cash-grab. (Apex Legends wasn't out yet. Vince was working on it at Respawn.) This is where the large open maps, specialists, and weapon attachment swapping 'Plus' system came from.

    Then they changed their minds and tasked Dice, with only 18 months to go, to brute-force it back into a Battlefield game. During a pandemic.

    Vince is very much aware I promise you.
  • @ExxInferis If this is the case it makes me wonder with only 18 months to make the game then they didn't have any extra content ready for season 1 and that is the reason they are releasing it in March as they have to come up with new content.
  • Matty101yttam's avatar
    Matty101yttam
    Seasoned Hotshot
    4 years ago
    @ExxInferis i don't believe the maps had anything to do with br, br needs like 8x bigger maps at least.
    Maps i would say is the result of a combination of dice thinking of mixing open and enclosed areas to support inf and vehicles and give each their own areas.
    AND running out of time they cluttered the flags 1st, before they could finish cluttering the rest of the map and balance for performance the game got released(looking at you hourglass).
  • cso7777's avatar
    cso7777
    Seasoned Ace
    4 years ago

    @Matty101yttamI think you are right.

    It seems like Orbital and Manifest are the only 'finished' maps, all the other maps have issues with being far to open and they feel unfinished (some more than others).

    We really needs the maps to be redesigned, at most 3 or 4 maps are acceptable for playing infantry, the rest are just not fun. This is not really acceptable for a AAA-game that cost 60 usd.

  • kregora's avatar
    kregora
    Seasoned Ace
    4 years ago
    @cso7777 Lets say the client version says it is 0.3.2, for me the 0 in front is an indication that this is game is in early development.
    In Germany we have the term "banana software", meaning that it ripens at the customer site.
  • Matty101yttam's avatar
    Matty101yttam
    Seasoned Hotshot
    4 years ago
    @cso7777 lol i remember seeing the trailer after everyone hyped it, and when they flew across hourglass in the transports it was like reefing the needle across a record for me, one big riiiiiiip...."wth its way open"
  • cso7777's avatar
    cso7777
    Seasoned Ace
    4 years ago

    @Matty101yttamThe open beta was on Orbital. One of the only 'ok' maps in the game and not really showcasing the 2042 maps in any (truthful) way.

    Unfortunately Dice haven't really fixed maps in earlier BF-games and we are probably stuck with this mess we have now.

    Dice made some small adjustments in BFV to some of the maps, but the maps in 2042 needs a lot of work to become acceptable.

  • Twordy's avatar
    Twordy
    Seasoned Ace
    4 years ago

    The only trick EA is successfully good at - giving promises supported by no evidence (correction: false statements - "way ahead of schedule in many aspects") avoidance of a "class action lawsuit" and implementation of "surprise mechanics". Building a solid first-person shooter experience is currently a sideshow, unfortunately.

    Forget about the release of a stable and finished product - false expectations in A.D. 2022. 

    Keep defending this or be moderately surprised again with an upcoming release again.

  • OkamiToge's avatar
    OkamiToge
    Seasoned Ace
    4 years ago

    @ExxInferisThis pandemic excuse still? it's sad and just that an excuse for * poor effort, there was plenty of other games that released not in the same awful state Bf2042 was during the same time frame.

  • ExxInferis's avatar
    ExxInferis
    New Vanguard
    4 years ago

    @TankerFlankerExcuse?  

    Oh dear. 

    I am going to take a stab in the dark here and guess that you have never worked in a design environment, with multiple different skill-sets and areas of expertise, all working together to produce a final product.  

    Imagine that it's 2018 and you are working for a company that, in the last years or so, has seen all it's original founding members leave the company. You are working on something that has a million moving parts, but it's OK. You can simply turn around in your office chair when you get stuck and ask a technical question to the room in general. Your answer comes back in seconds, with easy opportunity for follow-up questions and clarification.   

    Now this covid nonsense happens, and all of a sudden everything you have been working on changes radically, and you are stuck in your house, remoting in on your home PC or laptop, into a workstation that has about 3 monitors. You have one. You end up with this lovely situation where you have to flick between different displays to gather the information into something you can use to create....whatever it is you are designing. Which all now has got to be re-done. In a hurry.   

    I was lucky. I had enough funds to immediately drop a few grand on extra hardware for my home set-up when it happened to me. Others were not so lucky.  

    Other studios would obviously had different circumstances. Like the corporate overlords NOT moving the goal-posts on you entirely more than half way through development.

    Do you know what, I just re-read your arrogant, entitled, whiny post, and realised that I am probably doing the forum equivalent of playing chess with a pigeon.

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