Forum Discussion
DICE: Battlefield 2042 Squad Kick & Ban Options Not Going to Be Implemented Since It Doesn’t Promote “Healthy PTFO Behavior”
Thank you for posting this. It is really hard to believe how little Dice themselves now understand what are the basic elements of such a core feature like squad management are.
It's not that you can't kick someone now, you just create a new squad and have all your friend join that one again. Accomplishes EXACTLY the same thing, but with more clicks and with 3 players having to do the clicking instead of just the squad leader.
And if you use a kick feature to remove a player from your squad that is NOT PTFOing to make room for someone who is (or might be), then why is this not promoting PTFO they are talking about?
- flcrm3 years agoRising Veteran
@ForumUser написал (-а):
@NazT55
It is really hard to believe how little Dice themselves now understand what are the basic elements of such a core feature like squad management are.Incompetent figures almost finished off the game. They have learned the topic of team building and can lead everything in the world. True, not for long. Until the next project they lead fails.
- DigitalHype3 years agoSeasoned Ace
DICE, there are two things which are crucial to squad management. Please look at your older titles for reference.
1. Mutiny feature. If the squad leader is not setting orders and a squad member has requested orders multiple times, then promote the requesting squad member to leader.
2. Ability for squad leader to kick a player from the squad.
These abilities were present in all previous BF titles (Although #1 was initially missing from BFV and later added). Its mind-boggling how development doesn't seem to understand the importance of these features to PTFO squad play with randoms. No one is going to be able to "teach" other squad members on the fly. We don't have the right tools in this type of game to educate. It's very fast paced and most people are not in voice communication.
The player who was kicked can easily join another squad or play solo. It doesn't hurt them. It doesn't reduce their score/XP, it doesn't prevent them from continuing to play exactly as they had been before they were removed from the squad. If they wanted to remain with one of the other players in that squad they can create their own.
- ragnarok0133 years agoHero+
@flcrm wrote:
@ForumUser написал (-а):
@NazT55
It is really hard to believe how little Dice themselves now understand what are the basic elements of such a core feature like squad management are.Incompetent figures almost finished off the game. They have learned the topic of team building and can lead everything in the world. True, not for long. Until the next project they lead fails.
@flcrm You can be critical of developer/publisher actions and of the direction of the game without insulting the devs. Keep terms like incompetent out of the discussion. Pro-tip, the devs are human so delivery of feedback matters. If your feedback is 100% valid and justified and you deliver it in a nice sandwich of "you're incompetent what were you thinking you should be fired" the devs will likely ignore your feedback. If you deliver your feedback in a measured and neutral tone such as "I saw you made this decision, I disagree and here is a solid a alternative direction that accomplishes your goal of "X"" your feedback is much more likely to be listened to instead of instantly binned. Devs get the negative version of feedback from social media on a constant basis so any time they hear measured feedback it's more likely to be considered.
Just a reminder to the entire thread that attacks against EA Employees and Developers is against both the forum rules https://answers.ea.com/t5/help/faqpage#welcome-user and the EA User agreement under https://www.ea.com/legal/user-agreement Section 6 Rules of Conduct so please avoid doing so.
- 3 years ago
@ragnarok013 wrote:If your feedback is 100% valid and justified and you deliver it in a nice sandwich of "you're incompetent what were you thinking you should be fired" the devs will likely ignore your feedback. If you deliver your feedback in a measured and neutral tone such as "I saw you made this decision, I disagree and here is a solid a alternative direction that accomplishes your goal of "X"" your feedback is much more likely to be listened to instead of instantly binned.
Agreed to the first part, but strongly disagreed with the second. As has just been proven several times in the VERY recent past.
Regardless of HOW you deliver your feedback, your will be ignored. The difference is not that you will either be 'ignored' or 'listened to', but more likely 'ignored and banned for sustained harassment' vs just 'ignored'.
That is a very sad state of affairs.
About Battlefield 2042 General Discussion
Recent Discussions
- 26 minutes ago
- 26 minutes ago
- 4 hours ago