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raimon_shailen's avatar
4 years ago
Solved

Improve the revolver

Hello everyone, I don't usually visit the forums in games but I think this deserves it.

I would like to know the opinion of the community regarding the issue that I am going to raise about the revolver.

Since I started playing the revolver it has always called my special attention since it is a weapon that I quite like in this game.

But I have the feeling that the weapon, far from being balanced, is one of the worst options to play and I propose why:

To begin with, the weapon has hardly any modifiers, 2 at most.

The firing time between bullet and bullet is very long. Unlike other weapons, this one should have a rapid fire mode even if it loses accuracy.

The weapon's damage for the rate of fire it has and the number of bullets is negligible. The weapon only becomes feasible for me when you hit the head at a medium close range.

Why would no one play this weapon when you do the same and 100 times better with any other weapon?

I feel that the revolver is somewhat abandoned within the game and I think it would be fairly easy to put it to better use by giving it a better firing speed or increasing its damage, thus making some of its shortcomings become one of the strengths of this weapon.

What do you think?

A hug to the community

  • @raimon_shailen yes i agree, revolver is fun but i think it needs way more attachments like short/long cannons and a buff too. I think a higher rate of fire is exactly what it needs

3 Replies

  • @raimon_shailen yes i agree, revolver is fun but i think it needs way more attachments like short/long cannons and a buff too. I think a higher rate of fire is exactly what it needs
  • To begin with, the weapon has hardly any modifiers, 2 at most.

    Not too unusual for the weapon.  

    The firing time between bullet and bullet is very long. Unlike other weapons, this one should have a rapid fire mode even if it loses accuracy.

    I get oneshot with revolvers quite often.  The stronger the load, the slower the reload.  To get the oneshot capability, youre trading off ROF.

    The weapon's damage for the rate of fire it has and the number of bullets is negligible. The weapon only becomes feasible for me when you hit the head at a medium close range.

    Bull.   The bullet power is 65.  It takes 4 bullets in the same time from the G57, and it still doesnt have the output as the revolver.   The MP is 1.5

    Why would no one play this weapon when you do the same and 100 times better with any other weapon?

    Where the revolver is concerned I agree.  I use the G57 because it has burst.  But the burst still doesnt have the output the revolver has.  1 burst is 45 power rating if all h it.   A revolver is 65.  The difference is, the burst has a greater chance to get more on target.  Revolver is all or nothing.

    I feel that the revolver is somewhat abandoned within the game and I think it would be fairly easy to put it to better use by giving it a better firing speed or increasing its damage, thus making some of its shortcomings become one of the strengths of this weapon.

    If you increase the RoF, you would have to greatly decrease the power.   People use the revolver who are good a twitch targeting.   Without trying to sound snide, get better at twitch aiming

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